King’s Bounty II is the sequel to 2008’s King’s Bounty: The Legend, which was itself a sequel – though a spiritual one only – to the classic 1990 turn-based fantasy game that started on PC.
I didn’t get a chance to play it until slightly later, and in a slightly altered form, when it arrived on the Sega Genesis. It was one of the first-ever strategy games I’d played, so I’m glad to see its lineage continuing with King’s Bounty II by 1C Entertainment.
The new games breaks fresh ground for the series, adding in new RPG and narrative elements that include a branching storyline. Give the first Dev Diary a watch, and see if you don’t also come away from it impressed with the direction they’re taking.
Here’s the press release:
Explore core elements of King’s Bounty II in its first Developer Diary!
Branching narrative and open world exploration comes in the next installment of this popular RPG series!
The first in the multi-part series of dev diaries explores the 3 core aspects that form King’s Bounty II’s gameplay: exploration, hero management, and tactical combat.
This new entry in the series adds core RPG elements and a fully branching narrative adventure to the strategic combat King’s Bounty is known for. The developer team say that players can expect roughly one third of the experience to be combat with exploration, puzzles, and new characters expanding greatly on the world introduced in past installments of this in the series.
The dev diary also explores the 4 main ideals Order, Power, Finesse, and Anarchy. Players can put talent points into each of these ideals, granting different bonuses and changing how characters in the world interact with your hero. Player’s choices and quests throughout their journey shape who they are and what people think of them. A character’s disposition will directly affect how they are perceived by people in the world of Antara, leading to different outcomes throughout the entirety of the game. A bandit, for example, will respond more favorably to a follower of Anarchy than someone who upholds Order.
King’s Bounty II combat stays true to that of past games, however players can expect advancements to match modern tactics based encounters with some unique additions that are completely new to the series. Hex-based battles will play out across a 3 dimensional battlefield in the games open world setting, creating seamless transitions from exploration to combat and add purpose to placement in terrain. Army composition has also changed in King’s Bounty II, with units limits encouraging players to change their army based on the task at hand.
Following dev diary episodes will provide more details on story, combat systems, and playable characters in King’s Bounty II. For more information, head to the Steam store page or the official website KingsBounty2.com