Category Archives: Game News

News from around the gaming world.

'Tom Clancy's The Division 2' Title Update 6.1 Releases December 10th

Just in time for the holiday season, Tom Clancy’s The Division 2 is getting Title Update 6.1 which brings with it an in-game Christmas event called Situation: Snowball. Take down enemies wearing bright red Santa hats to get an exclusive new snowball gun, plus if you log in between December 10th and January 7th, you’ll get a Santa hat of your own.
Want more? How about the Silent Night Apparel Cache, with 35 new apparel items to collect. Log in during that same 10th-7th window and you’ll get a free key to open a cache. If you’re a Year One Pass holder, you’ll get another three keys to use before the event ends.
In non-holiday items, there’s a beta for the Hardcore Mode that players have been asking about for ages. This mode isn’t for everyone, with permadeath of your character bringing the ultimate penalty for failure, but it would be the pinnacle of bragging rights.
I’m not sure I’ll give that a shot, as I often play late at night before heading to bed and drowsy Rod plus Hardcore Mode would equal disaster.
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Here’s the press release:


Today Ubisoft announced that Title Update 6.1 (TU 6.1) for Tom Clancy’s The Division® 2 will be available for all players on December 10. To ring in the holiday season, Title Update 6.1 brings a themed in-game event, Situation: Snowball. Some of Washington D.C.’s most elusive enemies are taking a special pride in celebrating, wearing a bright red Santa Hat and taunting you about it! Taking these enemies down will drop a new, exclusive weapon that shoots… snowballs.

As part of this in-game holiday event, all players logging in the game between December 10 and January 7 will get their own Santa Hat to celebrate the holiday season.

The Silent Night apparel event is also included in TU 6.1, bringing with it a dark winter theme. The Silent Night Apparel Cache features 35 new apparel items to collect All players who log into The Division 2 during the event receives one free key, with Year One Pass holders earning an additional three keys as a bonus, available until the event ends.

Starting with the Silent Night apparel event players will now also have the option to purchase Apparel Event caches with Premium Credits and directly send them as gifts to friends and clan members.

In addition, a beta version of the new Hardcore Mode will be part of Title Update 6.1.  In this new mode, death is permanent, making the entire The Division 2 campaign the ultimate challenge for Agents. Since there is no chance to respawn, Division Agents must be tactical and careful to see how far they can get. Play in co-op for a better chance to reach endgame and overcome Washington D.C. threats and enemies.

Led by Massive Entertainment in collaboration with seven other studios around the world*, Tom Clancy’s The Division 2 is the next evolution in the open-world online shooter RPG genre that the first game helped establish. Set seven months after a deadly virus was released in New York City, Tom Clancy’s The Division 2 brings players into a fractured and collapsing Washington D.C. The world is on the brink, its people living through the biggest crisis ever faced in human history. As veteran Division agents, players are the last hope against the complete fall of society as enemy factions vie for control of the city. If Washington D.C. is lost, the entire nation falls. Building upon more than two years of listening to and learnings from The Division community, Tom Clancy’s The Division 2 will offer a substantial campaign that organically flows into a robust endgame, to create a cohesive and meaningful experience for all types of players, helping players emphasize their freedom to make strategic choices and hone their own approach.

Tom Clancy’s The Division 2 is available on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system, Windows PC, UPLAY+**, Ubisoft’s subscription service. Tom Clancy’s The Division 2 will also launch on the new generation gaming platform, Stadia.

For more information on Tom Clancy’s The Division 2, please visit: For the latest news on Tom Clancy’s The Division 2 and all of Ubisoft’s games, visit Ubisoft News:

*Associate studios are Ubisoft Reflections, Red Storm Entertainment, Ubisoft Annecy, Ubisoft Leamington, Ubisoft Shanghai, Ubisoft Bucharest and Ubisoft Sofia.

**$19.99 per month. Cancel anytime. More information at


About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018-19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit
© 2019 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries. Stadia, the Stadia beacon, and related marks and logos are trademarks of Google LLC.

Preview: A Plague Tale: Innocence

A Plague Tale: Innocence’s opening chapters showcase some very different tonal beats, ranging from classic stealth ‘throwing rocks and other objects to distract guards’ gameplay to a frantic flight from enemy forces through a night-time forest that was extremely well executed.

And then there’s the rats…

One rat? Not so scary. Thousands of them in a swarm capable of stripping unlucky targets to the bone in seconds? Scary.

Going into the preview build of the game as an Albertan, living in Canada’s one rat-free province, rats don’t seem like all that scary of an enemy, especially not something menacing enough to base a game around. The opening levels of the game put that thought to bed in convincing fashion.

A single rat might not be that big of a deal, but thousands of them carpeting the ground in a writhing furry mass that can strip skin from bone in seconds is another thing entirely.

The vermin are set up as the game’s primary enemy early on, with even the invading soldiers fearful of the destructive force the swarm can bring to bear, so it feels natural that the game’s hero, Amicia, a young girl tasked with getting her brother Hugo to safety, would be absolutely terrified of them.

The game opens with gorgeously rendered forests that don’t hint to the dark forces that lie just beneath the surface.

As Amicia, gamers will need to carefully manage light and shadow to stay safe while moving through rat-filled environments, creating a gameplay loop that at times feels more like a puzzle game than an action-adventure. Having to outwit a horde of rats using moving light sources or finding ways to lure them away with bait adds a level of strategic thinking that most adventure games just don’t demand.

You’ll also need to be cognizant of your interactions with Hugo, who isn’t well either physically or mentally. He can’t be left alone for too long, for example, or he starts making noise that can attract enemies of either rat or human persuasion. He also can’t handle some of the terrain, so Amicia needs to stick close to him, sometimes even carry him along the way. His small stature does allow him access to areas his big sister can’t reach, however, so he’s not without his uses.

By the end of the preview levels, I was curious to see what the rest of A Plague Tale: Innocence will provide when it hits shelves in mid-May on PC, PS4, and Xbox One. The first few levels offer up a blend of puzzle, stealth, and action-adventure genres that work well together, and with the rats providing a dash of the horror genre on top it makes for an intriguing package.