The team at Magic Design Studios sent over news of their new photo mode for Unruly Heroes, a 2D action-adventure title that I quite liked, and they raised a good point – why is it we only think 3D AAA games need a photo mode?
I have to admit I hadn’t considered it, thinking that simple screenshots were ‘good enough’ for 2D games without giving it much more thought than that. Having seen the demo video of their new photo mode, I have to say I’m impressed and this is absolutely something I want to see more of…
Here’s a selection they sent over. Take a look at this and tell me you’re happy with ‘just’ a screenshot now…
About Unruly Heroes:
LET’S KUNG FU THEM ALL! Show off your Kung-Fu skills in this action-packed adventure.
Play solo or co-op (up to 4 players) and take control of Wukong the Monkey King, Sanzang the Sleepy Monk, Kihong the Greedy Pig and Sandmonk the Sensitive Brute that battle a diverse lineup of enemies. Seamlessly swap between heroes and journey west across stunning different environments in order to hunt for the scattered remnants of the Sacred Scroll.
About the team:
We are Magic Design Studios. We are an indie game studio. We are located in Montpellier (France), known for having a high concentration of video game veterans (you should visit this city. It’s cool and sunny). Our studio has been founded in 2015. We focus on the creation of high-quality entertainment content, mainly video games and CG animation. The core team of the project has a solid experience in the video game industry.
A lot of the team members have worked at Ubisoft on titles such as Rayman, Raving Rabbids, Splinter Cell, Assassin’s Creed, Valiant Hearts, Ghost Recon Wildlands (and many other series) and it’s supported by other talents from the indie games industry.