Review – Batman: The Telltale Series (Episode 1)
Telltale Games + Batman = what exactly?
That was the question Telltale set out to answer in the somewhat awkwardly named ‘Batman: The Telltale Series’ and it turns out, judging by the recently-released Episode One, the result is a pretty interesting look at the early days of the Batman mythos, albeit in the same very scripted and familiar Telltale way of doing things.
The point and click adventure game features Telltale’s signature cel-shaded style with quick-time events (QTE) that drive action forward and dialog choices to make that other characters will remember and act on in future episodes.
The game throws players into the start of a Batman-foiled robbery, only to encounter some trouble when Catwoman shows up on the scene. Batman’s crime scene investigation, where he has to link objects together to piece together how it all went down, is pretty interesting even if a bit shallow and easy. Don’t think this episode is all action, however, as it also shifts gears to follow Bruce Wayne as he helps his friend Harvey Dent campaign for office. Even in stately Wayne Manor there’s conflict, though, and you’ll have to make decisions that will definitely play into future conversations.
All in all, the first episode is a solid start to the series, even if the signature Telltale style is starting to wear a little thin. The QTE are well implemented, mirroring the action on screen without becoming annoyingly frequent. It’s a little disappointing that failing some of the QTE results in no discernible change to the action, it wouldn’t be a bad thing if you could fail – even as Batman.