Review – Mushroom Wars 2
Real-time strategy (RTS) games are traditionally a tough sell on consoles, but they’ve had a real resurgence lately between the release of Sudden Strike 4: European Battlefields Edition on Xbox One, and now Mushroom Wars 2 on Nintendo Switch.
Where Sudden Strike 4 targeted those looking for a serious bent to their gaming, Mushroom Wars 2 shoots for an entirely different crowd and it is accessible enough for anyone to pick it up and have a blast guiding their fungal armies to victory. That’s not to say there’s no challenge to be found here, however, as there’s both a pair of single player campaigns (over 100 missions in all) to test your skills and a full suite of multiplayer options to provide more. While the campaigns will do a decent job of stretching your skills out and teaching you new strategies, it’s multiplayer – both local and online – that does the bulk of the heavy lifting for replay value.
Strategy is learned in the single player campaign, but it becomes ultra important to execute flawlessly in multiplayer. Using a hero’s special skills, which can range from increasing morale to bathing an area in fire, when it will have the most impact is crucial, and learning how to goad the enemy into wasting their special attacks is equally vital. Each battle has endless ways to approach it, which turns multiplayer bouts between evenly-matched skill levels into a creative dance of probing, feints, attacks, and counter attacks. Not bad for a game about mushrooms…
Surprisingly the game foregoes touch control, instead using an on-screen cursor and the bumpers and triggers to queue up actions. Fortunately this works well, even when the action gets a bit hectic, though it’s worth jumping into multiplayer action against AI-controlled bots to get your feet wet before taking on other humans online.