Even though Lebron James hasn’t been the NBA MVP in something like seven years – I mean seriously, you can talk all day about whether or not he or Jordan are the GOAT but you’re going to try to say there’s still somehow been someone more valuable than him for SEVEN straight years? Really? – he’s still one of the highest-rated players in NBA 2K21.
2K unveiled the first ratings from the NBA 2K21 rating reveal today, with Lebron on top at a 98 overall. James teammates from the championship LA Lakers also revealed today include Anthony Davis (96), Danny Green (76), Kentavious Caldwell-Pope (76) and Alex Caruso (75).
More ratings will be revealed in the leadup to the launch of NBA 2K21 on Xbox Series consoles on November 10th, and the PS5 on November 12th.
Here’s the press release:
NBA 2K21 #2KRatings Tip Off Today
2K today announced the beginning of the long-awaited NBA 2K21 ratings reveal, starting with LeBron James (98), NBA 2K21’s highest-rated player and NBA Finals MVP, and the Los Angeles Lakers championship starting squad, including Anthony Davis (96), Danny Green (76), Kentavious Caldwell-Pope (76) and Alex Caruso (75). The 2K ratings reveal continues throughout the day on 2K social channels, featuring over 25 2K player ratings and exclusive NBA player rating reaction videos.
Follow the reveal on 2K’s Twitter and join the conversation with #2KRatings. NBA 2K21 launches on PS5 on November 12 and Xbox Series X on November 10, and the new 2K player ratings will be available on both current- and next-gen consoles.
2K unveiled the first look at next-gen basketball today, dropping a gameplay trailer for NBA 2K21 that is…spectacular.
There is a whole lot to take away from this, not the least of which is that they’ve really nailed hair this time around. Look at the frankly insane amount of detail in Steph Curry – the pores, the little bit of neckbeard that escaped the razor, the way his fingers seem to actually contact the ball this year…
There are still some janky or stilted animations, but there are also some fantastic new touches like the way Curry swipes at the ball and then goes up for the block. If there’s a photo mode here – and there absolutely HAS to be right? – expect to see your Twitter timeline flooded with screenshots the day this hits stands.
NBA 2K21 on next-gen platforms gets a staggered release, with Xbox Series S and Series X version releasing November 10th alongside those consoles. The PS5 version for the US, Japan, Canada, Mexico, Australia, New Zealand, and South Korea releases November 12th, and then November 19th for all other regions.
Here’s the press release:
NBA 2K21 DELIVERS A JAW-DROPPING FIRST LOOK AT NEXT-GEN GAMEPLAY
Next-Gen NBA 2K21 Reaches New Heights in Graphical Realism and Presentation
2K today unveiled the first true look at what gamers can expect on next-generation consoles this November, debuting a brand new NBA 2K21 gameplay video captured on PlayStation®5. Built from the ground-up to fully utilize the incredible power, speed and technology of the next-generation of consoles, NBA 2K21 will be available on November 10 for Xbox Series X and Xbox Series S globally, November 12 for PlayStation®5 in the US, Japan, Canada, Mexico, Australia, New Zealand and South Korea, and November 19 for PlayStation 5 in all other regions.
“Never before have we been able to deliver this level of visual fidelity and realism in a video game,” stated Greg Thomas, president of Visual Concepts. “NBA 2K21 is the standout title that best delivers the promise of next-gen: truly revolutionary graphics, lighting-fast load times and incredible new features and gameplay only possible on next-generation hardware.”
Today’s video features a raw look at next-gen gameplay for NBA 2K21, presenting an exhibition game between the Golden State Warriors and the Dallas Mavericks. Players are brought right up to the action on the hardwood – as if they suited up themselves – and the game is brought to life thanks to new AI systems that power every single person in the arena! From here, the new Rail Cam presents NBA 2K21 gameplay in a dynamic and visually stunning fashion, elevating the game to new immersive heights.
The next-gen version of NBA 2K21 is positioned to be an awesome leap forward and the largest game in franchise history. So much has been expanded and improved upon, including:
An eye-popping leap in graphical advancements: next-gen lighting, textures, physics, animations, and more that push NBA 2K21’s visual presentation to the bleeding edge;
Rebuilt player movement and player impact, driven by new on-court animation and collision engines that make for a smoother, tougher game;
The entire arena comes to life, with more than 150 unique AI-driven characters interacting seamlessly to create a groundbreaking Lower Bowl experience;
An expanded soundtrack with 202 songs at launch and more to come.
Today’s gameplay video is just the beginning with much more next-gen NBA 2K21 information coming soon. Beginning tomorrow, we’ll be breaking down all of the new next-gen gameplay-specific features across three Courtside Reports that cover core gameplay, new movement and the “Impact Engine,” as well as next-gen AI and major changes to the MyPLAYER Builder. Additionally, in the coming weeks, NBA 2K fans can look forward to learning about what’s new in MyCAREER, the WNBA, MyGM, and MyLEAGUE. And of course, fans will get an in-depth look into what will be the biggest expansion of NBA 2K’s online basketball community feature yet: the experience formerly known as the Neighborhood.
Developed by Visual Concepts, NBA 2K21 for PlayStation 5, Xbox Series X and Xbox Series S is Rated E for Everyone from the ESRB. For more information on NBA 2K21, please visit https://nba.2k.com/.
Visual Concepts is a 2K studio. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
I’m incredibly curious to see PGA Tour 2K21, created by Nova Scotia development house HB Studios, and the wait is nearing an end with pre-orders now available and the reveals starting to ramp up.
Today they unveiled the first look at a licensed course, TPC River Highlands, a Connecticut course located in Cromwell that overlooks the Connecticut River. It’s a short course by PGA Tour standards, relying more on challenging approach shots than long fairways to give golfers fits. The course is home to one of the more exciting final layouts, with holes 15-17 circling a pond before hole 18 takes it back to the clubhouse – it’s the cap on a second half that’s far more interesting than the opening nine holes.
Here’s the course trailer, expect to see several more as we get closer to the August 21st release date.
2K gave the WWE 2K games a temporary hiatus this year, a much-needed move for a series that has spent the last few years struggling to hit the kind of quality fans expect, but won’t be leaving the calendar year empty of a wrestling release thanks to WWE 2K Battlegrounds, which hits September 18th on Nintendo Switch, PC, PS4, Stadia, and Xbox One.
Battlegrounds, which features stylized graphics for the larger-than-life roster, looks to be a far more arcade-style experience than the sim-style 2K game. In a way it reminds me of Legends of WrestleMania, and I had a blast with that game so I’m all in on this one.
The roster really helps with that, as a lapsed wrestling fan who hasn’t faithfully watched in years, featuring a number of the old school wrasslers I’m familiar with. Mankind? Undertaker? HBK? Sgt. Slaughter? I’m loving the matchups here!
I’m really curious to see how this will play, so expect to hear more as we get closer to that September release.
Here’s the press release:
BRAWL WITHOUT LIMITS IN WWE® 2K BATTLEGROUNDS
Arcade-style, competitive action and social play bring friends and families together to battle it out in the ring
New York, NY – July 8, 2020 – 2K today announced that WWE® 2K Battlegrounds, the arcade-style brawler that will bring over-the-top WWE action to a new level of intensity, will release worldwide on September 18, 2020 for the PlayStation®4 system, the Xbox One family of devices, including the Xbox One X and Windows PC via Steam, Nintendo Switch system and Stadia. Featuring a roster of more than 70 WWE Superstars and Legends at launch, with additional Superstars to be released thereafter, WWE 2K Battlegrounds is now available for pre-order in digital formats and at participating retailers.
Developed by Saber Interactive, WWE 2K Battlegrounds offers explosive excitement in an approachable experience for everyone from passionate WWE fans to casual players, with several ways to play:
Exhibition: Take part in Exhibition matches at home or on-the-go, anytime and anywhere, in local and online multiplayer action for up to four players;
Campaign: Join the adventures of seven new WWE hopefuls – created exclusively for WWE 2K Battlegrounds – in Campaign mode and compete for the chance to earn a WWE contract. Along the way, you’ll unlock new arenas, inspired by locations such as the Everglades, a military-style Bootcamp, Mexico, New York and Scotland, while receiving guidance from legendary personalities including “Stone Cold” Steve Austin® and Paul Heyman;
King of the Battleground: Take on all comers in the King of the Battleground, an online, last-man-standing mode where four players start in the ring while four more wait outside to enter, challenging you to run the gauntlet and defeat them all;
Online: Test your toughness in online tournaments and Exhibition matches.
Eight unique Battlegrounds environments play a major role in the action, many of them featuring interactive elements adding to the mayhem alongside a variety of outrageous melee weapons players can use to pummel opponents. Soar from military helicopters, smash opponents with cars in an auto shop and toss them into the jaws of a hungry alligator in the swamp. Bombastic play-by-play is provided by WWE commentators Mauro Ranallo and Jerry “The King” Lawler® to complete the mood.
Players can also customize their own arenas to give each brawl a personal touch and use the Superstar Creator to build their own, unique WWE Superstar with different body types and sizes, facial features, clothing, hair and fighting styles.
“We know WWE fans and gamers enjoy a wide variety of experiences, and with WWE 2K Battlegrounds, we’re presenting a whole new dimension through arcade-style gameplay that’s completely different than our WWE 2K simulation franchise,” said Chris Snyder, Vice President of Marketing for 2K. “We look forward to seeing everyone tear it up with friends and family in the Battlegrounds.”
WWE 2K Battlegrounds is designed to be easy to pick up and play, but challenging to master, with more advanced techniques to be learned and skills to be unlocked so players of all skill levels can enjoy the action. A roster of today’s biggest WWE Superstars, including Roman Reigns®, Drew McIntyre®, Charlotte Flair®, Becky Lynch®, Asuka®, Daniel Bryan®, Kofi Kingston®, Randy Orton® – combined with Legends – including Andre the Giant, Undertaker®, Mankind®, Shawn Michaels®, Yokozuna, Sgt. Slaughter and many more, offers fan favorites for all generations of the WWE Universe to enjoy, with more unlockable Superstars to come via free updates in the future. Each Superstar utilizes one of five class styles, and each class style has its own combat moves, strengths and weaknesses. Choose from the Powerhouse, Technician, High-Flyer, Brawler and All-Rounder to find the style that works best for you. Arcade-style powerups, such as Flaming Fist, Ice Breath and Earthquake, are accompanied by colorful visual effects, offering extra excitement and an additional dimension of strategy that can quickly change the direction of a match.
WWE 2K Battlegrounds is available now for pre-order in Standard Edition (MSRP $39.99) and Digital Deluxe Edition (MSRP $49.99). Players who pre-order the Standard Edition will receive WWE Hall of Famer Edge®* at launch. The Digital Deluxe edition includes Edge, as well as all versions of “Stone Cold” Steve Austin, The Rock and Ronda Rousey® unlocked at the beginning of play, plus 1100 bonus Golden Bucks, in-game currency that can be used to unlock Superstars, as well as cosmetic items**.
Developed by Saber Interactive, WWE 2K Battlegrounds is rated T for Teen by the ESRB and is currently scheduled for worldwide release on September 18, 2020 for the PlayStation®4 system, the Xbox One family of devices, including the Xbox One X and Windows PC via Steam, Nintendo Switch system and Stadia. For more information on WWE 2K Battlegrounds and 2K, visit WWE.2K.com/Battlegrounds, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtag #WWE2KBattlegrounds or subscribe on YouTube.
*Pre-order bonus offer ends September 18, 2020. Offer period may vary by platform and region. See platform store for details. Terms apply.
**WWE Superstars, in-game currency and cosmetic items can also be unlocked by achieving in-game objectives. No additional purchase necessary.
Nobody was happy with the reception of the latest WWE 2K game, especially the 2K devs, and the response is the addition of a new game by Saber Interactive: WWE 2K Battlegrounds, an all-new WWE arcade gaming experience.
Judging by the trailer, this looks to be a high-action version of the WWE Legends of Wrestlemania, but here’s the press release:
From everyone at 2K, we hope that you and your families are all well and safe. We also hope our games and the vibrant communities you have created around them are continuing to bring you joy and help you stay connected and engaged during these uncertain times. We are extremely fortunate to be in the entertainment industry and it’s a privilege and responsibility we don’t take lightly.
With that in mind, we’ve got news to share in the world of WWE 2K video games and want to give you a candid look at the road ahead.
Let’s begin with a surprise… We’ve got two words for you: NEW GAME! We’re thrilled to introduce you to WWE 2K Battlegrounds, a completely new WWE gaming experience that will feature arcade-style action and over-the-top Superstar designs, environments and moves. We’re focusing on social pick-up-and-play fun, but with plenty of depth for those who want to get way into it.
Check out the trailer:
Whether you’re a casual gamer just learning the ropes or a passionate fan ready for all the action, WWE 2K Battlegrounds provides another way to enjoy WWE video game action. The game is being developed by Saber Interactive, the studio behind NBA 2K Playgrounds, who have been hard at work on WWE 2K Battlegrounds and are excited to let you smell what they’re cookin’. WWE 2K Battlegrounds is scheduled to launch this fall and we look forward to sharing more information about the game in the coming months.
Next, we want to address WWE 2K20. We’ve heard and appreciate your feedback, and continue to listen to you closely. Since launch, we’ve released five title updates, addressing hundreds of reported concerns, and have released four WWE 2K20 Originals DLC expansions to build on and improve the experience. We’ve also heard your requests to keep the WWE 2K19 servers running; they will remain active for the time being.
All of that being said, we hear you and we know you want more from the franchise, so here’s what we’re going to do: we are applying what we’ve learned to the next WWE 2K simulation game with a renewed focus on quality and fun. As part of that commitment, we are extending the production timeline and will not be releasing a WWE 2K simulation game in 2020 (T2 fiscal year 2021). We want to ensure the development team at Visual Concepts can create a great game that will entertain grizzled WWE 2K veterans, as well as newcomers who want to climb through the ropes and step into the ring for the very first time.
We’ve recruited Patrick Gilmore to serve as our new Executive Producer and lead these efforts at Visual Concepts. Patrick has over 25 years of experience in video games, reaching all the way back to Disney’s Aladdin on Sega Genesis, and including franchises like Killer Instinct, Medal of Honor, and, most recently, Amazon’s New World. He will be overseeing WWE 2K development, and you’ll be hearing more from him and the team in the months to come.
We hope you find this news as exciting as we do. We are confident it will lead to better games in the future.
Finally, we want to take a moment to thank you for your continued enthusiasm for WWE SuperCard. Now in its sixth season, WWE SuperCard recently achieved a milestone of more than 20 millioninstalls as it continues to entertain legions of players with its unique approach to collectible card battling action. We’re incredibly proud of the work Cat Daddy has done to build and maintain such a successful game that continues to entertain MILLIONS (and millions) of players. Expect to see more card tiers, game modes, in-game events and exciting announcements as WWE SuperCard content continues to roll out.
In closing, we want to thank you again, and hope you’ll join us in celebrating these announcements. 2K and WWE are reaffirming a long-term commitment to expand the WWE Games family in ways that directly benefit you, the fans. We are taking the time we need to deliver the quality you deserve, while at the same time offering new experiences and ways to have fun with the WWE Superstars you love… And that’s the bottom line, ‘cause 2K said so!
The WWE Games Team at 2K, Visual Concepts, Cat Daddy and Saber Interactive
Sorry, just had to get that out of the way right off the top as the news of the NFL and 2K signing a multi-year, multi-game agreement has brought the ‘man, NFL 2K was so much better than Madden’ guys out of the woodwork…
Yes, the NFL has signed a deal with 2K to make games – but they’re non-sim games. Think more NFL Street than NFL 2K5. We’ll hear more about what the games will be soon, with the first expected to launch in 2021.
Here’s the press release:
NFL and 2K Announce Partnership to Produce Multiple New Video Games
Leaders in sports and gaming revive a partnership for the first time since 2004, with non-simulation football game experiences that will launch starting in 2021
New York, NY – March 10, 2020 – The National Football League (NFL) and 2K today announced a multi-year partnership encompassing multiple future video games. The partnership marks the return of football-themed games to 2K’s stable of notable sports titles and original IP, as well as an expansion of video game properties for the NFL. Financial terms were not disclosed.
The games will be non-simulation football game experiences. While specific game titles, developers and release dates will be announced at a later date, 2K confirmed the projects are in early development and will launch starting in calendar year 2021, during Take-Two’s fiscal year 2022.
“The NFL is one of the most successful sports brands in the world, known for creating incredible entertainment for fans,” said David Ismailer, President of 2K. “We’re thrilled to be back in business with the NFL in a partnership that will span multiple video games centered on fun, approachable and social experiences. It’s exciting to bring together 2K’s expertise in creating award-winning sports games with the NFL’s renowned status as a world-class entertainment and sports organization.”
A leading developer and publisher of global interactive entertainment based in Novato, Calif., 2K previously published the popular and critically-acclaimed NFL 2K franchise, which ran from 1999 to 2004, through the Company’s 2K Sports label. Other 2K-published games include the top-selling and top-rated NBA video game simulation series NBA® 2K, as well as WWE® 2K, The Golf Club 2019 Featuring PGA TOUR®, Borderlands, BioShock®, Mafia®, Sid Meier’s Civilization® and XCOM®.
“Expanding the NFL’s presence in the world of gaming has become a focus for the League as we look to grow the next generation of our fanbase and reviving our partnership with 2K was a natural step in that effort,” said Joe Ruggiero, Senior Vice President of Consumer Products at the NFL. “2K is a worldwide leader in sports video games, with a proven track record of creating best-in-class and award-winning games and we look forward to sharing more about the projects we are working on with them in the future.”
Today’s NFL partnership announcement follows several recent growth updates from the publisher and its development studios.
“It’s an exciting time for 2K and our fans,” said Ismailer. “We’re growing our sports offerings and building on our core games with new IP, as well as continued support of award-winning franchises, all with the goal of giving our fans more amazing games and entertainment for years to come.”
For more information on 2K, visit 2K.com, become a fan on Facebook, follow the company on Twitter and Instagram or subscribe on YouTube.
2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
All trademarks and copyrights contained herein are the property of their respective holders.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through our labels Rockstar Games, 2K, and Private Division, as well as Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
Founded in 2005, 2K develops and publishes global interactive entertainment for console and handheld gaming systems, personal computers and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union and Cloud Chamber. 2K’s portfolio currently includes the renowned BioShock®, Borderlands, Mafia and XCOM® franchises; NBA® 2K, the global phenomenon and highest rated* annual sports title for the current console generation; the critically acclaimed Sid Meier’s Civilization® series; the popular WWE® 2K and WWE® SuperCard franchises, as well as emerging properties NBA® 2K Playgrounds 2, Carnival Games and more. Additional information about 2K and its products may be found at 2k.com.
What would Halloween be without tie-in events in video games? It looks like one of the frontrunners for best event is Borderlands 3, with the addition of the limited time Bloody Harvest – which runs until December, so it’s not THAT limited…but hey, more time to get it!
Check out the trailer, then jump into the game and get ready – the event launches October 24th!
WWE 2K20 is upping the ante with their MyCareer mode, bringing you not only the first ever dual character storyline and an estimated 20-hour campaign, but also interdimensional portals.
You can unlock WWE Legends, attires, some original characters and environments over the course of 18 chapters and about 100 matches – though with branching storylines it’s possible you may not see everything in one playthrough.
WWE 2K20 hit shelves October 22nd for PC, PS4, and Xbox One. Pre-orders are available now.
Here’s the press release:
Male and Female MyPLAYERs Join Forces in WWE 2K20 MyCAREER
WWE 2K19’s MyCAREER upped the ante with a more narrative driven storyline and fully voiced cutscenes featuring WWE Superstars. WWE 2K20 takes all of that to the next level with a dual male and female MyPLAYER storyline offering a much longer intriguing experience. IT ALL STARTS AT THE WWE HALL OF FAME
WWE 2K20’s MyCAREER tells the story of Red and Tre, two lifelong best friends who set out to fulfill their dreams together in WWE. This approximately 20-hour experience takes place in the near future on the day of Red and Tre’s WWE Hall of Fame induction. Through reminiscing with WWE Superstars and Legends and the stories they tell during their Hall of Fame speech, Red and Tre flashback to their high school years, first matches, struggles to work their way up on the indies, breaking into NXT, and finally the journey to the top of WWE as they attempt to achieve Hall of Fame-worthy careers. MyCAREER AT A GLANCE
For the first time ever, create both a female and male MyPLAYER and take them through MyCAREER, playing storylines and matches as each character and occasionally teaming together with the all-new Mixed Tag match feature.
Unlock WWE Legends, Career specific Superstar attires, original characters and unique environments like “Hell’s Colosseum” and a special New Day themed arena.
At one point, Red and Tre cross through an interdimensional portal to try to find the Undertaker who hasn’t been seen in years, encountering various surprises along the way.
MyCAREER is fully voiced again, this year featuring performances from nearly over 40 WWE Superstars, NXT Superstars and legends in addition to over 15 original voiced roles. Interact with newly-voiced Superstars such as Ronda Rousey, The New Day, Becky Lynch, Adam Cole, Velveteen Dream, The IIconics, Samoa Joe and more.
Track Red and Tre’s career progress with “The List” – as teenagers Red and Tre write down all the goals they’d like to someday achieve, which later becomes their road map to success. Can you cross off their final list item and get inducted into the WWE Hall of Fame?
At certain points in MyCAREER, the decisions you make affect the matches Red and Tre compete in, who they team with, and possibly even lead to some alternate outcomes. Explore different choices to see what paths they might lead you down.
Podcasts are back this year, including “The Buzz and Cole Show” featuring the return of Buzz and Cole Quinn from WWE2K19’s MyCAREER.
BY THE NUMBERS
Approximately 100 total matches
Over 2,700 lines of dialogue
Over 900 lines of new commentary unique to MyCAREER matches and cutscenes
2K just dropped the newest trailer for WWE 2K20, and I’m pretty intrigued about the content they’re showing that’s part of the Bump in the Night pre-order bonus. As always, I’d be playing about 90% of the time with a created wrestler, so I’m eager to see more about that side of things as we approach the October 22nd release date!
Women’s wrestling has come a long way, and WWE 2K20 celebrates that with 2K Showcase: The Women’s Evolution. The showcase follows Superstar Becky Lynch, Charlotte Flair, Bayley, and Sasha Banks in their journey as the Four Horsewomen to bring women’s wrestling front and center in the WWE.
Here’s the press release:
Experience the journey of the Four Horsewomen
In 2014, four talented young upstarts in NXT helped start what would eventually become known as the Women’s Evolution in WWE. Fast forward to 2019, and women headlined WrestleMania for the first time in history. WWE 2K20 tells the whole story in 2K Showcase: The Women’s Evolution. Cover Superstar Becky Lynch, Charlotte Flair, Bayley, and Sasha Banks – the Four Horsewomen – describe the journey to bring women’s wrestling to the forefront of WWE in their own words with exclusive live action footage.
2K Showcase includes 15 playable instant classic matches spanning the group’s meteoric rise over that last five years. Players will unlock characters, attire parts, titles, and more as they progress. Check out the complete list below to see if your favorites made the cut. WWE 2K20 2K Showcase: The Women’s Evolution
NXT TakeOver – Charlotte Flair w/ Ric Flair v. Natalya w/Bret Hart
NXT TakeOver: Rival – Sasha Banks v. Charlotte Flair v. Bayley v. Becky Lynch
NXT TakeOver: Brooklyn – Bayley v. Sasha Banks
Night of Champions 2015 – Charlotte Flair w/Paige & Becky Lynch v. Nikki Bella w/Brie Bella & Alicia Fox
WrestleMania 32 – Charlotte Flair w/Ric Flair v. Becky Lynch v. Sasha Banks
RAW – Sasha Banks v. Charlotte w/Dana Brooke
Backlash – Becky Lynch v. Alexa Bliss v. Carmella v. Naomi v. Natalya v. Nikki Bella
Hell in a Cell – Charlotte Flair v. Sasha Banks
Elimination Chamber – Becky Lynch v. Mickie James
RAW – Bayley v. Charlotte Flair
Fastlane – Sasha Banks v. Nia Jax
WrestleMania 33 – Bayley v. Charlotte Flair v. Nia Jax v. Sasha Banks
WrestleMania 34 – Charlotte Flair v. Asuka
Evolution – Becky Lynch v. Charlotte Flair
WrestleMania 35 – Becky Lynch v. Charlotte Flair v. Ronda Rousey