Tag Archives: action-RPG

Review – Chronos: Before the Ashes

The low-detail style of Chronos: Before the Ashes, likely a holdover of its origins on VR platforms, gives it a charming look akin to Absolver or Ashen, but can make the environments a nightmare to navigate.

Chronos: Before the Ashes started life as a virtual reality (VR) title back in 2016 and has now been retooled and re-released as a third-person perspective action title on Playstation and Xbox platforms. A VR game translated into a console title doesn’t sound like an ideal marriage of ideas, but what caught my interest here was that Chronos ties into one of my favourite games from last year – Remnant: From the Ashes.

Chronos fits as a prequel of sorts to Remnant, and though fans will recognize objects and enemies that tie the two together there’s no need to have played one to enjoy the other. Where Remnant was a shooter, this is a melee-focused action adventure with a unique progression system.

As the name indicates, Chronos is all about the passage of time. One day a year you can challenge the Labyrinth to try and puzzle out its layout and take down the enemies within it. When you fail – and you will, several times – you age a year and try again. During your gameplay you’ll level up in a very traditional manner, earning experience to plug into one of four key stats: Agility, Arcane, Strength, and Vitality, and every decade you earn a new permanent perk. Additionally, like with real life, it’s easier to gain Agility and Strength early on, but harder as you get older – so those stats cost more…unless you have the ‘agility of someone half your age’ perk.

There are elements of Souls-style games here, as well as Resident Evil-style ‘combine items to unlock new areas’ but – in keeping with the VR origins of the game – the areas you can explore are fairly small and bland, making navigating a nightmare at times. As a Souls-like, with a world that connects back to itself as you open more routes, this is a sizable negative. There are some interesting areas though, with one standout being an exploration of a bookshelf as a miniature version of yourself (shrunk using a magic mirror) to find a key you can use when you return to normal size.

Fortunately, this isn’t the hardest Souls-like out there. The combat is – again perhaps due to starting its life in VR – pretty forgiving. You have light/heavy attacks, dodge, block, and parry in your arsenal, though parrying didn’t seem as helpful as dodging, which allows your next attack to do more damage if you pull off a perfect evade.

You’ll need to master the combat for some of the boss fights, but as with a lot of Souls-like games it’s not the end boss that is the hardest for most people, but one somewhere in the middle. For me it was the Reina Pan fight, as I was still working on patience and placement. By the time I hit the end boss, I more or less knew exactly what I was doing and took it down with in one attempt.

Chronos: Before the Ashes is an interesting addition to the library for fans of Remnant, and the aging mechanic is unique. I don’t think this will satisfy Dark Souls fans looking for a challenge, but it’s a great intro to the systems and mechanics of those games for people who don’t want that level of frustration in their life.

What I Loved:

  • Aging a year every run, and the negatives that brings with it
  • Interesting lore

What I Liked:

  • Some inventive mission design
  • Satisfying combat that doesn’t get frustrating
  • A few interesting puzzles to solve
  • Visuals remind me of Absolver or Ashen, low detail but still charming

What I Disliked:

  • Fighting with the camera to see targets
  • A lot of too-simple puzzles

What I Hated:

  • Low-detail environments make for poor navigation

Chronos: Before the Ashes is available now on PS4, Xbox One, Nintendo Switch, and PC for $29.99 Canadian. Backwards compatible on PS5 and Xbox Series consoles. Reviewed on Xbox Series X using code provided by the publisher.

‘Chronicle I: Bloodtrail’ Update Hits Wolcen: Lords of Mayhem Today

I have to admit that I haven’t played Wolcen: Lords of Mayhem, but it looks cool enough that I might have to rectify that one day soon.

The game just got a major content update, Chronicle I: Bloodtrail, that provides players with a ton of free content including expanded endgame story, missions, and rewards – plus a redesigned core experience.

Maybe it IS a great time to jump on board…

Here’s the press release:


Wolcen: Lords of Mayhem’s “Chronicle I: Bloodtrail” Update Launches Today on Steam

The hit action RPG’s first free major content drop revamps the core adventure while expanding the endgame, story and more!

NICE, France – Dec. 3, 2020 – The hack-and-slash action RPG Wolcen: Lords of Mayhem is getting its first free major content update today on Steam. “Chronicle I: Bloodtrail” marks a new dawn for the game, delivering expanded endgame story, missions and more while redesigning the core experience to be closer to the developers’ original vision. The full game is also available for 25% off on Steam for a limited time.

Here’s what “Chronicle I” brings to the game today:

  • A new game mode that revamps the core adventure with stronger foundations in a number of ways. This is how Wolcen was always intended to be played, with a variety of new skills and balance updates plus a reset of the player economy to let you play a new character in a completely fresh game state!
  • New Endgame Story, Missions, Events & Rewards: New fully voiced narrative missions and events with exciting rewards, unique armor, adorable baby dragon pets and a deadly boss!
  • A New Friend: You are not alone — new faithful companion pets can follow you on your journey. There are many different pets for you to discover and love!
  • Kickstarter Rewards: We didn’t forget about our Kickstarter backers — thank you so much for sticking with us for so long! Backer pets and armor are ready for you to collect as Steam inventory items that you can trade with other players.
  • And more! New monsters, skills, and a revised character sheet, plus updates for localization, gameplay, balancing, player choice, weapons, crafting, animations, VFX, UI and beyond.

Partnered Twitch streamers will be playing the game’s new content today starting at 1 PM ET/10 AM PT. Players can win the special Time-Devourer Wolf in-game pet by linking their Twitch and Wolcen accounts and watching select streams with Twitch Drops enabled for at least one hour today through Dec. 7.

A global top seller on Steam with over one million units sold in its first three weeks after release earlier this year, Wolcen: Lords of Mayhem peaked at 127,542 concurrent players at launch. The team at Wolcen Studios, which has expanded now from 30 to 60 developers, has continued to grow, improve and balance the game with over a dozen updates driven by community feedback, with even more coming in the future.

For more information, visit www.WolcenGame.com, and follow Wolcen: Lords of Mayhem on FacebookTwitterInstagram and YouTube.

PS and Xbox Cyberpunk 2077 Gameplay Footage Now Available

Following up on the recent release of Xbox One X and Xbox Series X (via backwards compatibility) gameplay footage of Cyberpunk 2077, the hotly-anticipated open-world action-adventure/roleplaying title from CD Projekt Red, now we have footage from the PS4 Pro and PS5 (again in compatibility mode) to take a look at.

Here’s the two videos.

Cyberpunk 2077 is slated to release on December 10th, 2020 on PC, Xbox One, PlayStation 4, and Stadia. While it will be playable on Xbox Series S|X and PS5 via backwards compatibility, CD Projekt Red has promised a free upgrade to a full next-gen version will be available at a later date.

For more on the game check out the official website: https://www.cyberpunk.net/

Review – Kingdoms of Amalur: Re-Reckoning

Way back in 2012, Kingdoms of Amalur was exactly the kind of game you’d expect a guy like Curt Schilling to back. It was a little bit fresh take, and a little bit generic at the same time – a melding of the MMORPG (massively multiplayer online roleplaying games) titles that Schilling was so into with a single player RPG.

At the time, and as a fellow MMORPG devotee, I felt the game was maybe a bit underappreciated both critically, though it got overall positive reviews, and at retail, though it sold fairly well. Amalur offers a world where gamers can play more or less the way they’d like, able to mix and match between three main class types: Might, Finesse, and Sorceror that dovetail with the classic D&D style Warrior, Thief, Mage archetypes.

The system wasn’t quite as freewheeling as Asheron’s Call, the first MMORPG I ever really sank substantial time into, but it was a lot more open than RPG fans were really used to. Additionally, there were all the crafting abilities from MMORPGs like alchemy, blacksmithing, and sagecraft to help round out your character build.

Even the world design felt like an MMORPG, with large zones to explore. Different biomes held different enemies as well as new discoveries to be made, and it all felt like this was a legitimately real fantasy world – and there’s no wonder, with novelist R.A. Salvatore providing the underlying universe and lore that tied it all together.

What changed between then and now, the launch of Kingdoms of Amalur: Re-Reckoning? Well 38 Studios, the company founded by Schilling, declared bankruptcy, and laid off its entire staff a little over a month after releasing the game. FBI investigations started, then the SEC got involved, and it was a huge mess. Ownership of the IP was contested for a while, but ultimately bought by THQ Nordic along with the remnants of Project Copernicus – Schilling’s hoped-for MMORPG set in the same universe.

THQ Nordic saw some spark in that IP that they’re trying to fan into a flame again, and the first step of that is this remaster. Keep in mind that this is a remaster, not a remake or a re-imagining, it’s the same basic gameplay with a new coat of paint on an eight-year-old framework. Don’t go in expecting miracles, it’s not going to look like an all-new game, but it’s still a game that offers something unique even after eight years of game development advancements across the industry.

I still love my stealth build, for example. At times, though I haven’t played an MMORPG in years, it still reminds me of the ‘good old days’ of stealthing into combat and wreaking havoc on opposing players and enemy AI. Nostalgia with a fresh coat of paint? That’s all I wanted out of this remaster and it delivers.

What I Loved:

  • Great MMORPG-reminiscent gameplay, still solid eight years later
  • Top-notch lore and writing

What I Liked:

  • Some nice visual upgrades to texture and overall image clarity
  • Good voice work, with a varied cast
  • Technical issues from old hardware are gone

What I Disliked:

  • Quests can get repetitive
  • Not much of an overall visual upgrade

What I Hated:

  • Makes me want to play an MMO again…

Kingdoms of Amalur: Re-Reckoning is available now on PC, PS4, and Xbox One. Reviewed on Xbox One X, using code provided by the publisher.

‘Mortal Shell’ Gets Surprising Release Date

Mortal Shell, an action-RPG created by small developer Cold Symmetry, had an outstanding reception to its beta, with over 350,000 players taking part. How do you follow up on that?

How about dropping word on the game’s release date just two weeks before it hits shelves?

Mortal Shell will arrive on PC, PS4, and Xbox One on August 18th, just under two weeks from today. To commemorate the announcement there’s also a new trailer that introduces…a medieval bazooka?

I mean…sure. Weird flex, but ok.

Here’s the press release:


Flesh Becomes Armor on August 18 When Mortal Shell Releases Worldwide

“There won’t be any merriment around a bonfire here.”

London, UK – Wed. August 5, 2020 — Following the outstanding response to the Mortal Shell Beta, which was downloaded by more than 350,000 players in one week and surpassed more than 6 million views across Twitch and YouTube, developer Cold Symmetry and publisher Playstack are thrilled to announce that the dark action-RPG will be available in digital stores worldwide on August 18, 2020 for PlayStation 4, Xbox One, and Windows PC.

The game’s release date was revealed in an enthralling new trailer, which for the first time showcased Mortal Shell’s ranged weapon, the Ballistazooka. Capable of launching heavy iron bolts at devastating speed, the Ballistazooka is powerful enough to impale enemies and pin them onto nearby structures. The trailer also provides a new glimpse at more of the game’s fearsome adversaries, its stunning landscapes, and the mysterious fourth Shell, Solomon.

Mortal Shell,created by a small and passionate team of development veterans, will launch at $29.99 (€29.99 / £24.99) on the Epic Games Store, the PlayStation Store, and Xbox Games Store. The PC version comes to the Epic Games Store as a timed-exclusive. A Steam version will release later in 2021. 

Launching Mortal Shell worldwide is a dream come true,” said Cold Symmetry’s four co-founders – Andrew McLennan-Murray, Anton Gonzalez, Dmitry Parkin, and Vitaly Bulgarov – in a joint statement. “Our commitment to our fans is to create a soulslike game that is authentic, uncompromising and unrelenting. We were humbled by the popularity of the beta and we closely studied the feedback we received to create something that we are incredibly proud of.

Playstack chief executive Harvey Elliott added: “Mortal Shell is already achieving the kind of pre-release metrics that would turn heads at any publisher, be it indie or triple-A. I am delighted that Playstack has delivered a publishing and marketing campaign that ensures the game gains the exposure and response it truly deserves. More than anything I can’t wait for fans around the world to finally play it from August 18th.

Join the 80,000+ members on Mortal Shell’s Discord here. You can also follow the game on TwitterInstagramFacebook, and the official website


About Cold Symmetry
Cold Symmetry, founded in 2017 by a core team of four, is best known for its debut title Mortal Shell. The studio is composed of AAA veterans with a strong passion for making games of their own. Their distributed development model allows them to work with the brightest and most talented people in the industry around the world. www.coldsymmetry.com/.

About Playstack
Playstack was founded on the belief that even the greatest developers need support to be at their best. Its ethos is to discover and nurture the next generation of talent in the games industry. Playstack provides development partners the security and resources that allow them to play to their strengths as creative leaders, entrusting our experienced team to mastermind the marketing and publishing campaign. We support great ideas wherever they come from and we’re completely platform agnostic, from PC to console, mobile and more. www.Playstack.com.

Massive Demand Moves Mortal Shell to Open Beta

You have to hand it to the development team at Cold Symmetry, not only did they make a pretty killer Souls-style action-RPG using an incredibly small team, but they also listen to their fans. The overwhelming demand for access to the closed beta has made them open it up to everyone – grab it here on Epic Games Store now!

I’ve been playing the game for a couple days and it’s really everything they advertised and more. Give it a shot and see what you think.

Here’s the press release:


Due to overwhelming demand Cold Symmetry and Playstack open up the Beta for all fans

Mortal Shell is bringing the pain to everyone this weekend.

Saturday July 4th 2020, London. Earlier this week Mortal Shell, the highly-anticipated action-RPG created by a small indie-team of development veterans held a closed Beta for a lucky few to get some hands-on with a challenging demo featuring the outskirts of Fallgrim and the Abandoned Chamber.

However, due to popular demand the team has decided to open up the beta for all fans as of today.

Players will be able to head to the Epic Game Store RIGHT now to download the demo and start honing their skills for when Mortal Shell makes its official debut later this summer.

Join the Mortal Shell Discord community here. Follow Mortal Shell on TwitterFacebook, and Instagram.

Mortal Shell is scheduled for a Q3 release on PC, PS4 and Xbox One for $29.99 Visit www.MortalShell.com for more details.


About Cold Symmetry
Cold Symmetry, founded in 2017 by a core team of four, is best known for its debut title Mortal Shell. The studio is composed of AAA veterans with a strong passion for making games of their own. Their distributed development model allows them to work with the brightest and most talented people in the industry around the world. www.coldsymmetry.com/.

About Playstack
Playstack was founded on the belief that even the greatest developers need support to be at their best. Its ethos is to discover and nurture the next generation of talent in the games industry. Playstack provides development partners the security and resources that allow them to play to their strengths as creative leaders, entrusting our experienced team to mastermind the marketing and publishing campaign. We support great ideas wherever they come from and we’re completely platform agnostic, from PC to console, mobile and more. www.Playstack.com.

Free Update Adds New Character to Children of Morta

Children of Morta getting a free update is news, but not unexpected – it’s had a couple of updates since launch. A new character? Ok, that’s certainly more newsworthy but plenty of games do that.

How about a new character that was designed by two of the game’s Kickstarter backers?

Well now you’ve got something…

I think it’s awesome that not only did they make a character that fills a need, but they changed the backstory of the character from ‘standard videogame fare’ of being an orphan to something that fit the game’s lore more.

Here’s the press release – jump into Children of Morta today to check out Apan for yourself:


Children of Morta Adds New Playable Character, Apan, Designed by Two of the Game’s Kickstarter Backers

The Bergsons’ House free update invites a new sister-in-arms — a mighty medic and firm defender rolled in one — into the family

Warsaw, Poland – June 24, 2020 — Children of Morta is an action-RPG all about the bonds of the courageous Bergson family, but that doesn’t mean the Bergsons’ home is a place where fellow adventurers aren’t heartily welcomed. 11 bit studios and Dead Mage are proud to present another free update to their indie hit, introducing Apan – a seventh playable character joining the party.

Apan – known as Clan Mother in her homeland – came from the far north of Mount Morta. She is as skilled in providing vital support for companions on the battlefield as she is in wielding a sturdy staff. Her weapon’s reach makes Apan perfect for delivering deadly mid-range strikes, her special Asva Pulse dash ability leaves opponents hindered in the dust, and her spells cover a large area of effect. In defence, all of the Bergsons can take advantage of Apan’s medical knowledge as she also boosts the effects of healing potions, and a new mechanic lets the family gain shields from items, abilities, and Apan’s Rage skill. Simply put, Apan’s presence makes them all stronger, especially in battle.

The exciting new character design was created by one of Children of Morta’s Kickstarter backers and his partner, who both believed in the project since its very early stages. Here’s what these backers – known as AgaRar and GlueBubble – had to say about the idea that inspired the Apan’s creation, “The idea for Apan came from the brainstorming of myself and my partner. We originally made her an orphan, but later changed her to a mother to better compliment the Children of Morta story and family theme. A strong leader of nomadic healers who allies herself with the Bergsons to aid them in their fight against Corruption. We hope that our inspiration, and Dead Mage’s hard work, translates into a character that you all will enjoy for years to come.”.

The Bergsons’ House free update is available on all platforms: Xbox One, PC (Steam, GOG.com, Humble Store), PS4 and Nintendo Switch. The free update contains:

  • A brand-new character with a unique skillset designed to play in single-player, but also shine in co-op playthroughs
  • Special shielding skills and passive healing mechanics
  • 32 new Apan-specific Runes
  • 9 new story cutscenes
  • A few HUD and UI tweaks
  • Additional bug fixes

More about the game:

About Children of Morta
The Bergson family has guarded Mount Morta for generations but now face their most dangerous trial. Corruption has spread, morphing the once peaceful mountain into a violent and monster-infested nightmare. Take part in their journey and experience what it means to be in a family of heroes.

An emotional roguelike with gorgeous pixel-art, Children of Morta combines a powerful narrative of familial ties with intense hack-and-slash gameplay in an ever-changing world. Choose the best character for your playstyle, craft new items for your adventure, and fight to find out what is the real source of evil.

About 11 bit studios
11 bit studios is a Warsaw-based Polish game development studio known for This War of Mine and Frostpunk as well as a publisher teaming up with indies to bring their gems to life, lately with Moonlighter by Digital Sun Games and Children of Morta by Dead Mage.

June’s War Table Stream For Marvel’s Avengers Dives Into Details

Marvel’s Avengers got off on the wrong foot with gamers thanks to some fairly low quality leaked footage, but it has managed to look better and better each time it’s shown – a bit of a rarity in game development.

That trend continued with the first War Table stream today, with new revelations on both co-op gameplay and hero customization…and I have to admit I really want to play this game even more now.

There were still some areas I have questions about – like what the UI during gameplay will look like, but it showed a bit of what could be legit gameplay, so maybe that’s already answered. The framerate didn’t seem great at times, but it’s a ways from launch yet so there’s certainly plenty of time to sort that out.

Here’s the press release:


NEW MARVEL’S AVENGERS WAR TABLE DIGITAL STREAM DELVES DEEP INTO THE GAME

Today, SQUARE ENIX® released the first Marvel’s Avengers War Table digital stream providing the most in-depth look yet at Marvel’s Avengers.

The Marvel’s Avengers War Table offers players a world premiere look at new trailers, including a first showing of new Thor gameplay in his, “Once an Avenger” campaign hero mission. This playthrough follows The God of Thunder as he battles enemies with powerful lightning strikes, unleashes a barrage of Mjolnir attacks, and performs many other signature heroic moves solo and with AI Avengers teammates.
 
The stream also offers more details on the game’s central villain, MODOK (Mental Organism Designed Only for Killing), who Marvel fans will recognize as the artificially mutated, super intelligent overlord of AIM (Advanced Idea Mechanics).
 
Lastly, Crystal Dynamics revealed brand-new information about War Zones, the game’s team-based missions, including their structure and how the Avengers become even more powerful when working together. War Zones can be played either solo with AI hero companions, or in co-op groups of up to four players. The stream also revealed more of the game’s world, from AIM’s research facilities to a derelict Helicarrier, all of which can be explored by players to earn new rewards, gear, and experience points.

 
Marvel’s Avengers offers players a truly rich experience, with a combination of Hero Missions and War Zones. Hero Missions are single-player only and are part of the initial Campaign. They are designed to showcase each hero’s unique abilities as you reassemble your growing roster. War Zones can be played solo or with a group of up to four players as any Hero in your roster. Each mission dynamically scales based on the team size and player level.
 
Players in Marvel’s Avengers will also be able to customize Earth’s Mightiest Heroes in a number of ways. While each Super Hero will play true to their unique power sets, each will have the flexibility to play differently based on the gear you equip them with and the skills you enable, so no two player’s heroes will play in exactly the same way. Each hero has dynamic combo systems, Heroic moves, an intrinsic ability, and signature move sets to unlock and customize – many inspired by classic moves from the 80 years of history in all media, others crafted as originals just for this game.
 
Players also customize these iconic Super Heroes with classic, fan-favorite, and all-new original outfits inspired by over 80-years of Marvel history, including Iron Man’s suit from the 2014 Original Sin storyline, or Thor’s Donald Blake identity, which is a nod to an alias of Thor’s who first appeared in 1962’s Journey into Mystery issue 83.
 
Marvel’s Avengers is an ambitious game, starting with a global high-stakes race to rebuild the Avengers. But that’s just the beginning. To ensure a continuing heroic experience for all players, the narrative of Marvel’s Avengers expands, and threats escalate with each new post-release Super Hero, region and story arc delivered to players at no additional cost once they own the core game.
 
Finally, in case you missed it, earlier this week SQUARE ENIX announced that Marvel’s Avengers will be available on PlayStation®5 and Xbox Series X when the consoles launch in Holiday 2020. Players who own the current-gen version of the game will be able to upgrade to the next-gen version at no additional cost, regardless if players are moving from PlayStation® 4 to PlayStation 5 or Xbox One to Xbox Series X. Those moving their saves to next-gen will transfer their player profiles and progression so they can pick up right where they left off. In addition, cross-gen play will be supported so PS5 players will be able to play with their friends on PS4 and Xbox Series X players will be connected with their friends on Xbox One.
 
Marvel’s Avengers will release simultaneously for the PlayStation 4, Xbox One, Stadia, and PC on h September 4, 2020. The game is currently rated T (Teen) by the ESRB.
 
Related Links
Official Homepage: www.playavengers.com
Official Twitter: @PlayAvengers
Official Facebook: https://www.facebook.com/PlayAvengersGame/
Official YouTube: http://youtube.com/PlayAvengers
#PlayAvengers #Reassemble #EmbraceYourPowers

About Marvel Entertainment
Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media. For more information visit marvel.com. © 2020 MARVEL
 
About Crystal Dynamics
Crystal Dynamics® has developed and published over 30 award-winning titles during its 28-year adventure. Some of the most beloved franchises include Gex®, Legacy of Kain® and most recently, TOMB RAIDER® which has sold over 77 million copies worldwide. With over 30 video game titles released and hundreds of awards, the heroine Lara Croft® has been a cultural icon for over 20 years and has made an indelible mark on virtually every facet of entertainment. Most recently, Crystal Dynamics expanded its operations by opening Crystal Northwest in Bellevue, Washington.
 
For more information on Crystal Dynamics, please visit http://www.crystald.com/, their Twitter account, Facebook page, or their LinkedIn page.
 
About Eidos-Montréal
Eidos-Montréal (a Square Enix® studio) is focused on creating immersive and captivating experiences. For the last decade, the development teams at Eidos-Montréal have orchestrated the successful reboot of the DEUS EX® series (Deus Ex: Human Revolution®, Deus Ex: Mankind Divided®), released the latest entry in the THIEF® franchise, and have also played a key role in the development of the award-winning TOMB RAIDER® series.
 
For more information on the studio, please visit https://eidosmontreal.com/ and find us on TwitterInstagramFacebook and LinkedIn.
 
About Square Enix, Inc.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 151 million units worldwide; DRAGON QUEST®, which has sold over 81 million units worldwide; TOMB RAIDER®, which has sold over 77 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
 
More information on Square Enix Ltd. can be found at https://square-enix-games.com

Marvel’s Avengers Hitting PS5 and Xbox Series X

Call me crazy, but while the Internet seems full of people who are down on Marvel’s Avengers (an upcoming action-RPG that looks to be part Marvel Ultimate Alliance and part…maybe Phantasy Star Online?) I’ve been pumped to play this game since they first unveiled the concept.

I don’t even care that much about the story mode, though it does sound a bit intriguing, but the co-operative online mode sounds amazing. Choose your hero, level them up, unlock new outfits and powers, then team up with your friends and their customized heroes to take down big bad boss fights? Sold.

There is some great news, especially for those who are looking at holding off on the next-gen consoles when they arrive. Now whether you’re sticking with your PS4 or Xbox One for a while because your wallet is hurting thanks to the impact of COVID-19, you want to wait and see what the launch lineups are like, or you just want to see what the difference between one being ‘more powerful’ and the other being ‘faster’ turns out to be in the real world before committing your money, the game will move across to the next-gen with you.

Buy it on PS4 and you can get a free upgrade to the PS5 version. Get it on Xbox One and the Series X version is yours. You can even carry across your saves, so you won’t lose progress AND you can play with previous gen players (on the same console family) so you won’t leave your friends behind (or be left behind) either.

All in all, that’s great news. Here’s the press release – expect to hear more on this one soon:


MARVEL’S AVENGERS CONFIRMED FOR PLAYSTATION 5 AND XBOX SERIES X

Buy the Game and Receive a Free Upgrade from PS4 to PS5 or Xbox One to Xbox Series X

Los Angeles, CA (June 22, 2020) – SQUARE ENIX® announced today that Marvel’s Avengers will be available on PlayStation®5 computer entertainment system and Xbox Series X when the consoles launch in Holiday 2020. Players who own the current-gen version of the game will be able to upgrade to the next-gen version at no additional cost, regardless if players are moving from PlayStation®4 to PlayStation®5 or Xbox One to Xbox Series X. Those moving their saves to next-gen will transfer their player profiles and progression so they can pick up right where they left off.  In addition, cross-gen play will be supported so PS5 players will be able to play with their friends on PS4 and Xbox Series X players will be connected with their friends on Xbox One.
 
Featuring extremely fast load times, boosted resolution and fidelity, improved texturing and armor destruction, ray tracing, and more – Marvel’s Avengers will look and play great on next-gen systems. The PlayStation®5 experience will be seamless and dynamic, fully utilizing the ultra-high speed SSD, the PS5 DualSense advanced haptics, and immersive spatial audio. To fully customize their visual experience, PS5 will also provide players with their choice of Enhanced Graphics Mode or High Framerate mode.

We’ll have more details to share on Xbox Series X, Stadia, and PC specific features at a later time.

Those looking to learn more about Marvel’s Avengers on the PS5 can visit the PlayStation Blog where Gary Snethen, Crystal Dynamics Chief Technology Officer, details what players can expect from Marvel’s Avengers.

For more information on the game, co-op, and brand new gameplay content, be sure to tune into the Marvel’s Avengers War Table digital stream on June 24 at 10:00am PDT. The stream can be viewed from the PlayAvengers.com channel.

Marvel’s Avengers will release simultaneously for the PlayStation®4 system, Xbox One, Stadia, and PC on September 4, 2020. The game is currently rated RP, rating pending by the ESRB.

Related Links
Official Homepage: www.playavengers.com
Official Twitter: @PlayAvengers
Official Facebook: https://www.facebook.com/PlayAvengersGame/
Official YouTube: http://youtube.com/PlayAvengers

About Marvel Entertainment
Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media. For more information visit marvel.com. © 2020 MARVEL

About Crystal Dynamics
Crystal Dynamics® has developed and published over 30 award-winning titles during its 27-year adventure. Some of the most beloved franchises include Gex®, Legacy of Kain® and most recently, TOMB RAIDER® which has sold over 77 million copies worldwide. With over 30 video game titles released and hundreds of awards, the heroine Lara Croft® has been a cultural icon for over 20 years and has made an indelible mark on virtually every facet of entertainment. Most recently, Crystal Dynamics expanded its operations by opening Crystal Northwest in Bellevue, Washington.
For more information on Crystal Dynamics, please visit http://www.crystald.com/, their Twitter account, Facebook page, or their LinkedIn page.

About Eidos-Montréal
Eidos-Montréal (a Square Enix® studio) is focused on creating immersive and captivating experiences. For the last decade, the development teams at Eidos-Montréal have orchestrated the successful reboot of the DEUS EX® series (Deus Ex: Human Revolution®, Deus Ex: Mankind Divided®), released the latest entry in the THIEF® franchise, and have also played a key role in the development of the award-winning TOMB RAIDER® series.
For more information on the studio, please visit https://eidosmontreal.com/ and find us on TwitterInstagramFacebook and LinkedIn.

About Square Enix, Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 151 million units worldwide; DRAGON QUEST®, which has sold over 81 million units worldwide; TOMB RAIDER®, which has sold over 77 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
 
More information on Square Enix Ltd. can be found at https://square-enix-games.com

Pre-Order ‘Tower of Time’ Now on Nintendo Switch and Xbox One

Action-RPG fans with a Nintendo Switch or Xbox One should hit the stores immediately to grab a pre-order for Tower of Time. Not only does it grab you a solid RPG – check back on the 22nd for our review – but you’ll get a 20% off launch discount to boot!

https://www.youtube.com/watch?v=FoQOzOIvVSY&feature=youtu.be

The 50+ hour campaign will call on all your RPG skills to defeat, throwing you up against 50 bosses and over three times that many enemies. Fortunately the real-time combat system also offers the ability to pause, survey the battlefield, and issue commands to help turn the tide in your favour. You’ll need to upgrade your gear, find new more powerful gear to replace it, and use smart battlefield positioning and tactics if you want to succeed.

Tower of Time releases June 23/24 on PS4, June 25 on Switch, and June 26 on Xbox One.

You can pre-order Tower of Time on Nintendo’s eShop here: https://www.nintendo.com/en_CA/games/detail/tower-of-time-switch/

Xbox One owners can grab it on the Xbox Store here: https://www.microsoft.com/en-us/p/tower-of-time/9pf270mxgqb7