Tag Archives: PS5

Review: On the Road – Truck Simulator

Truck simulators are common – and almost disturbingly popular – on PC, with Euro Truck Simulator probably the best known of the bunch, but it’s not a genre that’s really caught on with console gamers. A distressing lack of polish means On The Road – Truck Simulator is unlikely to be that breakout title, but it’s not all bad…

For starters, this truck sim really nails most of the audio. Jamming through the gears is great and the engine noise is certainly serviceable, but there are a lot of smaller sounds that add to the experience. The way the brakes squeal that little bit as you ease off them is perfect, for example, as is the pfft of the air brake and the little rumble of the cab shake as you roll the power on.

I also really liked how you could customize your seat position, pushing forward or backwards to get the field of view you wanted, and raising/lowering the seat to see more of the road or the instrument panel. Getting the seat ‘right’ is a tough thing in a real vehicle, and it’s just as difficult here.

You’ll want to get the seat right, because you can spend hours on these roads just cruising from location to location. This is a reasonable replica of Germany, though it only includes just over a dozen locations that you’ll visit to pick up and deliver cargo, with thousands of kilometers worth of virtual highway to drive.

Unfortunately, that’s the end of the things I really liked here. There’s a lot of ‘well, this is ok’ stuff here – from the thousands of kilometers of German roadways that you can drive to the feel of the big rigs you’ll be powering down them, expanding your company with new trucks, drivers, and routes  – but also a lot of ‘this could be a whole lot better’ disappointment.

Mirrors, for example, are an essential part of your driving experience…but they don’t work in On The Road. I thought it was a bug at first and restarted the game, but they never changed off a flat gray texture. It’s possible this is still just a bug, as the game has quite a few right now, the funniest of which is the way vehicles spawning in the distance drop down to the road like they just jumped off a ramp you can’t quite see.

The lack of mirrors makes cornering far harder than it needs to be, and though you can ameliorate this a bit using the third-person camera perspective that does entail fighting with camera controls that should be a whole lot smoother than they are. Getting the camera angle right can take longer than parking the trailer should have.

Adding to the frustration are obstacles like shrubbery or light poles that a big rig with a fully loaded trailer should – and have, in real life – be able to just knock over. In On The Road, however, those lightweight obstacles will stop you dead in your tracks leaving you prey to every other driver on the road, who apparently think nothing of smashing headlong into the rear end of a trailer loaded with hogs heading to market.

All this, and the game freezes up or crashes far too often for my liking…

What I Loved

  • Some great – and subtle – truck audio

What I Liked

  • A version of Germany that’s reasonable condensed
  • Truck feels ‘ok’ to drive
  • Expanding your trucking empire, hiring drivers, and managing routes

What I Disliked

  • Low-end graphics for environments – especially buildings and trees
  • Tons of pop-in couples with low draw distance to hurt visuals even more
  • Simplistic menus, with no explanations
  • Collision physics
  • Routine game freezes or crashes

What I Hated

  • Non-working mirrors

The Final Word

I think transport sims can be as popular on consoles as they are on PC, but On The Road The Truck Simulator isn’t the breakout game the genre needs to make that happen.

On The Road The Truck Simulator is available now for Xbox One, PS4, and PC, and is playable on PS5 and Xbox Series consoles via backwards compatibility. Reviewed on Xbox Series X using code provided by the publisher.

Review – Godfall

As I’m still stuck without a PS5 I passed along review code for Godfall, a melee-centric loot game, over to Brock McLaughlin to see what he thought of it. Here’s what he had to say about Gearbox’s latest game:

Upon googling the game Godfall you will see the first question people ask is “How bad is Godfall?”. Well I am here to answer that question for you.

It is bad but not that bad. I’m more confused than anything playing it. If this had come out on the PS2 in 2003 people would hail it the best action game since Legacy of Kain. Unfortunately, it came out in 2020 and has all the workings of a game you haven’t played in years.

I’ll admit right out the gate I liked what I saw. The game looked gorgeous on the PS5 and there is some really cool level design. Each level or realm as they are called here are incredibly interesting to look at. I really felt like the world was alive, and no matter how repetitive the game got the level design was still a league of its own.

On the surface I should love looter mechanics. I like collecting cool armour and feeling like a badass. Unfortunately the grind here for good armour is incredibly lackluster. At first I dug the combat and the enemies, but then quickly realized this was the game was. Kill respawning enemies. Walk 5 feet. Kill some more. Do a puzzle, which is simply opening a chest and then fight more enemies. If you like mundane tasks then this game is for you. It’s actually the ultimate game for listening to podcasts since you can ignore what’s on the screen and just smash your fingers on the controller.

Besides the graphics something I did quite like is the skill tree. You purchase one skill and the ones adjacent to it open up more skills. Each skill did actually make the game a bit better. You can always reset the tree as you like as well so you can find your best playstyle.

You also have the choice of weapons. You can choose from a longsword which is very balanced and good for all types of players to a war hammer that is slow but powerful. Each of the different weapons does feel different and takes some getting used to. Is this groundbreaking no, but I’m trying to find some good here.

When I play games, I like to have a story. Even if it’s barebones at least it gives the game purpose. There is no story here. I mean there are some random cut scenes with dialogue and characters but it does not amount to anything. This is just a game that exists to waste your time.

When this game inevitably becomes a free game for PS Plus users then I ‘d say it’s worth an hour or two of your time. It’s got wicked graphics, a few hours of fun, a good skill tree and neat costumes to help you fill the void. If however you have to pay for it, well then I’d say move right along because there’s plenty of other offerings out there.

What I Loved:

  • Easy to download and uninstall
  • The graphics
  • Great level art

What I Liked:

  • Good variety in weapons
  • Skill tree

What I Disliked:

  • How much it felt like a PS2 game
  • The level design
  • The grind
  • The repetition
  • The campaign

What I Hated:

  • Pretty much everything else

The Final Word: I see why they called it Godfall and not Goodfall.

Played on the PS5 using code provided by the publisher. Godfall  is rated M for Mature and not recommended for younger players.

Trailer Reveals HITMAN 3 VR Gameplay

I have to admit I didn’t foresee HITMAN supporting VR, but the new gameplay trailer from IO Interactive reveals exactly that. 

The trailer – check it out here – makes it look great, which has me curious as to how it’ll play on PS VR. Situational awareness has always been key for Hitman, so restricting your view would up the challenge significantly.

HITMAN 3 arrives January 20th on PS4 and PS5, Xbox One and the Xbox Series consoles, Google Stadia, and PC. The game will also arrive on Nintendo Switch, playable using cloud streaming tech.

If you’re interested, HITMAN and HITMAN 2 are both on sale on assorted platforms and the games will import into HITMAN 3 so it’s a great time to jump into the whole franchise.

Here’s the press release:


HITMAN 3 VR Gameplay Trailer Revealed

New Trailer Reveals Key Details about IO Interactive introducing VR to the World of Assassination trilogy

HITMAN 3 takes immersion to the next level with PS VR. HITMAN has always been about immersing yourself in a living, breathing world. A world filled to the brim with interesting characters, secrets, and opportunities. But you’ve never experienced it like this.

HITMAN 3 will be available on 20 January 2021 for PlayStation 5, PlayStation 4, Xbox Series X, Xbox One, Google Stadia and PC. HITMAN 3 will also be coming to Nintendo Switch, playable via cloud streaming technology. Pre-order today for access to the Trinity Pack, a celebration of the World of Assassination.

Pre-Order HITMAN 3 now: hitman.com/buy

About IO Interactive
IO Interactive is an independent videogame development and publishing studio with offices in Copenhagen, Denmark and Malmö, Sweden. As the creative force behind some of the most talked-about multiplatform videogames in the last decade, IOI is dedicated to creating unforgettable characters and experiences using their award-winning proprietary Glacier technology. IO Interactive are developing and publishing the very first James Bond origin story with the working title Project 007. For more information, visit: https://ioi.dk.

The best unveils of The Game Awards 2020

Let’s be honest, 2020 has been a bit garbage to this point but Geoff Keighley and The Game Awards helped salvage things a bit with a ton of reveals. Mass Effect isn’t dead! Crimson Desert looks awesome! Outriders still doesn’t look like it’ll let us down!

There’s a lot to celebrate, but here’s my favourites:

Crimson Desert

Best known for their MMORPG Black Desert Online, Pearl Abyss is looking to shake things up a bit with Crimson Desert – an open-world action-adventure that looks…well, let’s be honest, I spent about half this trailer thinking it was a new next-gen-only Assassin’s Creed game.

That’s not a negative – the AC games are fantastic examples of the genre, and I’m pumped to hear more about Crimson Desert soon. The game is slated to hit in Winter 2021, with both single-player and online multiplayer components – we’ll see if they go full MMORPG with it or not.


The Callisto Protocol

You had me at ‘directed by Dead Space creator Glen Schofield’… Set on Jupiter’s moon in 2320, the game promises to be a next-gen take on survival horror.

“We’re setting out to make one of the most terrifying games of all time, and we can’t wait to share more about The Callisto Protocol next year,” said Schofield, Striking Distance Studios’ founder and CEO in a statement.

Next-gen jump scares are going to be heartstopping…


Disco Elysium The Final Cut

Disco Elysium is an RPG that you really have to play to appreciate. With a ton of freedom at your disposal and a superbly written world to explore, this is one of the best RPGs of the last decade and a must-play.

The game is expected to release in Summer 2021 on PS5, Xbox Series consoles, Switch, and PC – a free upgrade on PC for existing owners.


Perfect Dark

The Initiative was formed two years ago by Microsoft, assembled with top-tier talent and they’ve continually been stocking it with more over time – and now we know what they’re making…a Perfect Dark reboot.

I can’t lie, I was hoping for a killer new IP from this massively talented studio, but hey – this does look pretty killer so I’ll give it a chance.


Warhammer 40,000: Darktide

After years of having the license abused by bargain bin-quality games, Warhammer 40,000 has had a remarkable resurgence recently with a string of solid releases. That looks to continue with Darktide – slated to hit shelves in 2021 for PC and Xbox Series consoles.

Vermintide was great, and I have high hopes for Darktide – and whatever comes next for the Warhammer IP. I can finally get excited about it again!


Back 4 Blood

A spiritual sequel to Left 4 Dead and it’s by the developers behind the hugely successful cooperative zombie shooter?

I’m in.

I didn’t even need to see the awesome looking gameplay footage – that was just gravy.

Back 4 Blood hits June 22, 2021 on PS4, PS5, Xbox One, Xbox Series consoles, and PC.


Dragon Age…something

They didn’t tell us a lot, but it does look pretty so it has that going for it which is nice.

I’m a huge BioWare fan, so I’m interested in whatever comes next in the Dragon Age franchise. I just hope they don’t keep us waiting too long…


Fall Guys: Season 3

https://www.youtube.com/watch?v=LL1x_04Yefw

The popular hot take is that Fall Guys fell from glory, but the truth is the game is still doing amazingly well and is still a lot of fun to play. Season 3 looks to expand on that when it hits, December 15th.


Evil Dead The Game

https://www.youtube.com/watch?v=lvcWC35axqA

This was a great surprise and it looks WAY better than I would have expected.

Coming in 2021 is really all we know so far.


It Takes Two

From Josef Fares, director of A Way Out, comes It Takes Two – a co-op game that looks like a ton of fun with a huge amount of gameplay diversity.

The game’s slated to hit shelves March 26, 2021.


Century: Age of Ashes

A free-to-play team-based shooter that’s hitting Early Access in February, Century: Age of Ashes sports giant dragons and skill-based combat with 3 classes: Windguard, Marauder, and Phantom.

Players will have some options as to how they want to approach combat when this game hits Steam Early Access. Can’t wait to see how it shakes out.


Outriders

** You’ll have to check out the actual The Game Awards trailer here, as it’s behind an age gate. **

Developed by People Can Fly – that’s a major reason I’m interested in Outriders, despite the underwhelming nature of other loot-based shooter/melee games recently – Outriders looks awesome. It’s slated for February 2, 2021 and I’ll be there day one.


Monster Hunter Rise

I don’t get in as much Switch time as I’d like, thanks to the kids keeping a deathgrip on it, but I’ll find time for Monster Hunter Rise.

The demo hits in January!


F.I.S.T Forged In Shadow Torch

https://www.youtube.com/watch?v=ikWxYB5SX2c

Previously announced for PS4 and PC, FIST will now be launching on PS5 as well and it’s super weird but I’m here for it.

It’s a Metroidvania with a whole lot going on. Check out that trailer and tell me you’re not at least a little interested.


NieR Replicant ver.1.22474487139…

** Check out the age-gated trailer from The Game Awards here. **

A rebuild of NieR Replicant for its 10th anniversary? OK, you got me.


Evil West

As a vampire hunter, Evil West has you tasked with wiping out the undead menace and saving the world. Battle solo or with a friend? Ok, who do I trust to watch my back in a supernatural apocalypse?

Coming to PS4, PS5, Xbox One, Xbox Series consoles, and PC in 2021.


Scarlet Nexus

https://www.youtube.com/watch?v=z1BF3U52R0o

I still don’t know if Scarlet Nexus is going to be good or not, but it’s caught my interest and that’s good enough for me.

Scarlet Nexus is slated for release in Summer 2021.


Ark 2

Personally I’m not so sure about this one, but I have a three-year-old who can name every single dinosaur that I can plus about a dozen more so there’s no doubt I’ll be running around in this dinosaur-filled environment whenever it releases.

I just hope this releases in a better condition than the original did.


Elite Dangerous: Odyssey

I’m a sucker for space games and Elite Dangerous has been a personal favourite for a while now. I can’t wait to see what they come up with next, and this expansion releases in early 2021 to allow on-foot exploration among a ton of other improvements.


Ruined King: A League of Legends Story

IT’S MORE BATTLECHASERS! PLAY IT!

Ruined King has been moved to a simple ‘some time in 2021’ release date at this point. Hope to hear more soon.


Mass Effect….Continues

Tap it directly into my veins. I’m there.

‘Hood: Outlaws & Legends’ Story Trailers Released

Multiplayer PvPvE (player versus player versus environment) heist game Hood: Outlaws & Legends hits PS4/PS5, Xbox One/Xbox Series, and PC next year, but gamers can get familiar with some of the backstories at play today thanks to the release of four narrative trailers.

If you’re interested in the game, check out The Game Awards on December 10th when they’ll be unveiling new content. You can wishlist the game on steam right now – Hood: Outlaws & Legends or visit www.hood-game.com to get more information on the game and register for their email newsletters.

‘Past Meets Present’ Campaign Hits NHL 21

NHL 94 Rewind hit EA Sports NHL 21 earlier this year as an awesome pre-order bonus, and now it’s available to everyone as part of the ‘Past Meets Present’ campaign. The game is available in a bundle with NHL 21 for $64.99 USD or solo for $9.99 USD, and is part of EA Play’s lineup of games. Xbox Owners with Game Pass Ultimate can find it as part of their Game Pass lineup as well, thanks to the inclusion of EA Play with that service.

‘Past Meets Present’ also brings the Reverse Retro jerseys to the game and introduces a HUT campaign based on players who influenced modern-day stars, with 80s and 90s Icons like Mario, Gretzky, and even Kirk McLean for your Canucks fans out there.

For more on the ‘Past Meets Present’ campaign, check out EA’s page on it here.

Here’s the press release:


RESPECT THE PAST, EMBRACE THE FUTURE AS EA SPORTS NHL® 21, ADIDAS AND NHL® REVEAL ‘PAST MEETS PRESENT’ CAMPAIGN 

Hockey Has Frozen in Time as NHL 21 Offers a Reintroduction to NHL 94, Reverse Retro Jerseys In-Game and a Specialized 80s-90s Focused HUT Campaign

December 3, 2020  Earlier this year, EA SPORTS NHL® 21 harkened back to the past with NHL 94 Rewind, a throwback to the fan-favorite classic NHL 94, that was made available as a pre-order bonus for NHL 21. Now, the team at EA SPORTS is continuing to bring hockey’s past forward by teaming up with adidas and the National Hockey League for the exclusive Past Meets Present campaign that reintroduces NHL 94 Rewind as part of a holiday bundle, debuts the recently revealed Reverse Retro jerseys in-game and launches a special 80s and 90s focused HUT campaign with Icons who influenced modern-day NHL stars. 

During the Past Meets Present campaign, NHL 21 will feature Reverse Retro jerseys for all 31 NHL teams, putting the specially-crafted adidas jerseys into the game beginning today. Players can don the Kachina Coyotes sweaters, Nordique-inspired Avalanche jerseys and many more, paying homage to past styles while dazzling with the modern-day arsenal of superstar-inspired moves introduced in NHL 21 this year. 

For any players that missed out on NHL 94 Rewind as a pre-order bonus, the beloved classic is now available once again through a holiday bundle, which includes both NHL 21 and NHL 94 Rewind for $64.99 USD. Players who already own NHL 21 will be able to purchase NHL 94 Rewind in-game for $9.99 USD. EA Play members will also have access to one of the greatest hockey video games of all time with NHL 94 Rewind now available on The Play List. NHL 94 Rewind features today’s teams and today’s rosters with controls and graphics from 1994.

The Past Meets Present campaign reaches Hockey Ultimate Team (HUT) in the form of HUT Icons – a dozen influential players from the 80s and 90s that helped inspire today’s game. Notable HUT Icons include Wayne Gretzky, Mario Lemieux, Phil Housley, Grant Fuhr and more. See how today’s superstars stack up against the HUT Icons in one of NHL 21’s most beloved modes beginning tomorrow, December 4. 

A full breakdown of the Past Meets Present campaign can be found here

EA SPORTS NHL® 21 is available worldwide on PlayStation®4 and Xbox One. To learn more about all the new features and modes included in NHL® 21, visit https://www.ea.com/games/nhl/nhl-21.

EA Play is a game membership service that gives you more from your favorite games, with exclusive rewards, member-only content and access to a library of top titles. You can learn more about EA Play here

The adidas Reverse Retro ADIZERO Authentic jerseys for all 31 NHL® teams are available now at adidas.com, adidas.ca, NHLShop.com and NHLShop.ca.

Observer: System Redux Review

The decrepit setting of Observer’s futuristic cyberpunk ghetto was already strong, but
better textures and lighting in Observer: System Redux really take it to a new level.

Bloober Team, a Polish game developer, has been around for 12 years and put out several games in a variety of genres, but it wasn’t until they switched to horror that they really found their groove. Layers of Fear was a creepy delight, followed up by strong releases in Observer – read that review here – then Layers of Fear 2, and finally their interpretation of Blair Witch.

The team is currently working on The Medium, planned to launch with the Xbox Series line of consoles but now delayed into early 2021, so they tapped Anshar Studios to remaster Observer for next-gen consoles as Observer: System Redux. Anshar provided art remastering and gameplay improvements, along with some new content for the port to PS5 and Xbox Series consoles, along with a PC version.

The timing on this release seems almost too on point, as the plot features a KPD detective – voiced by the late Rutger Hauer – who is in the opening stages of investigating his son’s call for help when the building is locked down by a plague called Nanophage. The remaster offers up new side cases that flesh out the plot a bit, helping show a bit more of the backstory of the world and what it’s like to be one of Poland’s ‘Class C’ citizens.

While the original nailed the aesthetic of a cyberpunk future’s ghetto, the next-gen version also offers raytracing, animation improvements, and some tweaks to the somewhat underwhelming stealth sections that really help make them more playable and fun.

What I Loved:

  • A strong visual upgrade on an already great looking game
  • Top-notch voice acting
  • Great audio overall
  • Great world building and lore background

What I Liked:

  • Some great tension builds towards the ‘scare’ moments
  • New animations and side story content!

What I Disliked:

  • A little too reliant on jump scares for my taste

What I Hated:

  • Nothing

Observer: System Redux is available now on PS5, Xbox Series consoles, and PC. Reviewed on Xbox Series X using code provided by the publisher.

New HITMAN 3 Location Revealed

HITMAN 3 arrives January 20th, 2021.

Agent 47 will be returning to China in the upcoming HITMAN 3, taking to the streets of Chongqing – a southwestern Chinese megacity with a population of over 31 million.

Presumably a few less after he arrives.

Whatever the body count turns out to be, at least those neon-lit environments are going to look good thanks to the Glacier engine – especially on next-gen (is that current-gen now?) machines, which will get 4K resolution at 60 fps and HDR support.

You’ll also be able to visit past locations from the franchise, with the ability to import locations from previous games in the trilogy – giving you a total of 20+ environments all in one spot.

IO Interactive hasn’t let us down yet, so I’m looking forward to taking a shot at this one when it hits shelves, January 20th, 2021. The game will be available on PS4, PS5, Xbox One, and Xbox Series consoles, as well as Stadia and PC. Switch owners can look forward to the game being delivered via cloud streaming technology, much like the recent release of Control: Ultimate Edition.

Here’s the press release:


HITMAN 3 reveals new location – Chongqing, China

IO Interactive’s new ‘Chongqing’ location fully showcases Glacier technology

Chongqing is a new location for HITMAN 3, taking Agent 47 to the rainy, neon-lit streets of a Chinese transportation hub packed full of shops and food stands, all crammed into tight streets – with plenty of secrets off the beaten path. Chongqing is also the destination to showcase improvements and refinements coming to HITMAN 3’s technology.

Powered by IO Interactive’s proprietary Glacier engine, HITMAN 3 will look, sound and play better than ever with improvements to lighting, reflections, animation and AI. Chongqing also features full water effects, with details such as rain drops hitting Agent 47 and his clothes getting wet, all adding to the immersion of experiencing HITMAN 3.

On next-gen consoles, HITMAN 3 will run in 4K resolution at 60 frames per second with HDR support. The latest ‘Under The Hood’ trailer showcases this brand new location with smooth new gameplay moments that show off the refinements to interaction animation and AI, as well as Glacier’s crowd technology that will allow up to 300 NPC’s in a location at once.

HITMAN 3 players can import locations from the previous games in the trilogy and have more than 20+ locations under one roof. All of the improvements to rendering, animation and AI introduced with HITMAN 3 can be enjoyed across all three games, making HITMAN 3 the ultimate place to play the entire World of Assassination trilogy.

HITMAN 3 will be available on 20 January 2021 for PlayStation 5, PlayStation 4, Xbox Series X, Xbox One, Google Stadia and PC. HITMAN 3 will also be coming to Nintendo Switch, playable via cloud streaming technology.


About IO Interactive
IO Interactive is an independent videogame development and publishing studio with offices in Copenhagen, Denmark and Malmö, Sweden. As the creative force behind some of the most talked-about multiplatform videogames in the last decade, IOI is dedicated to creating unforgettable characters and experiences using their award-winning proprietary Glacier technology. IO Interactive are developing and publishing the very first James Bond origin story with the working title Project 007. For more information, visit: https://ioi.dk

PS and Xbox Cyberpunk 2077 Gameplay Footage Now Available

Following up on the recent release of Xbox One X and Xbox Series X (via backwards compatibility) gameplay footage of Cyberpunk 2077, the hotly-anticipated open-world action-adventure/roleplaying title from CD Projekt Red, now we have footage from the PS4 Pro and PS5 (again in compatibility mode) to take a look at.

Here’s the two videos.

Cyberpunk 2077 is slated to release on December 10th, 2020 on PC, Xbox One, PlayStation 4, and Stadia. While it will be playable on Xbox Series S|X and PS5 via backwards compatibility, CD Projekt Red has promised a free upgrade to a full next-gen version will be available at a later date.

For more on the game check out the official website: https://www.cyberpunk.net/

Airship Syndicate Developing ‘Ruined King’ – A Turn-Based RPG Set In ‘League of Legends’ Universe

I like League of Legends (LoL) even though I’m not great at it and don’t have the time to dedicate to get there, so I’m delighted to get word that Airship Syndicate – a developer whose work I’ve loved in the past – is developing a single-player turn-based RPG set in that universe.

That game, slated to hit console and PC in early 2021 at this point, is called Ruined King: A League of Legends Story. It will debut on Steam/Epic Game Store, Switch, PS4, and Xbox One, with the next-gen release planned for “soon thereafter” according to the press release, which you can read in its entirety below.

Players can expect to explore two regions: Bilgewater and Shadow Isles, while learning more backstory details about existing LoL champions Miss Fortune, Illaoi, Braum, Yasuo, Ahri, and Pyke.

Here’s the press release:


RISE AGAINST RUIN ON CONSOLE AND PC, EARLY 2021

Ruined King: A League of Legends Story launches on Console and PC early 2021

Los Angeles, CA – October 31, 2020 – Today Riot Forge announced that Ruined King: A League of Legends Story will launch on consoles and PC in Early 2021. Bringing the League of Legends IP to consoles for the first time, Ruined King will be available on Nintendo Switch, PlayStation®4 system,  Xbox One, Steam®, and The Epic Games Store and soon thereafter on PlayStation®5 system and Xbox Series X|S with existing PlayStation®4 system and Xbox One owners having the ability to upgrade their version for free. 

Ruined King is a great way to expand the world of Runeterra for brand new players as well as our dedicated League of Legends (LoL) fans,” said Head of Riot Forge at Riot Games, Leanne Loombe. “Ruined King will be the first single-player game to bring the LoL universe to both consoles and PC. We are excited to take this plunge into exploring stories and champions that players have enjoyed over the years, and can’t wait for our players to embark on this new adventure with us.”

Ruined King: A League of Legends Story is developed by Airship Syndicate (the creators of Battle Chasers: Nightwar and Darksiders Genesis, led by the legendary comic book artist Joe Madureira) and is the first game published by Riot Forge. This single-player and immersive turn-based RPG invites new players to the LoL universe as well as players entrenched in the lore to enjoy exploring its mysteries.

The story is set in two regions of Runeterra, Bilgewater, a port town that is home to sea monster hunters, dock gangs, and smugglers from across the known world; and the Shadow Isles, a land cursed with the deadly Black Mist which shrouds the island and corrupts those it comes in contact with. In order to defeat a common and mysterious enemy, players will form an unlikely party of beloved League of Legends champions – Miss Fortune, Illaoi, Braum, Yasuo, Ahri, and Pyke.

“We couldn’t resist the chance to work with Riot Forge to expand the epic world of Runeterra,” said Joe Madureira, CEO of Airship Syndicate. “These are some of our own favorite champions, and we can’t wait for players to see how we brought the characters, creatures, and environments of Runeterra to life.”

Riot Forge will have more to share about Ruined King: A League of Legends Story in December. For the latest, visit https://ruinedking.com/

Related Links:
Website: www.ruinedking.com
Official Facebook: Riot Forge
Official Twitter: @RiotForge 
Official Instagram: @RiotForge
YouTube: https://www.youtube.com/RiotForge 


About Riot Forge
Riot Forge was established in 2019 and is a player and developer-focused publisher with the mission of bringing the League of Legends universe to new players and platforms by delivering bespoke “completable” games. Forge’s debut title, Ruined King, will be released in early 2021.

Forge is a publishing label within Riot Games that complements Riot’s research and development program. Forge is focused on working with experienced studios outside of Riot Games as these games will be created and developed by our partner studios and published by Riot Forge. Each game released will expand the League of Legends universe and allow players to experience League like never before.

About Riot Games 
Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports. 

As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and multiple work-in-progress titles, while exploring the world of Runeterra through multimedia projects across music, comic books, TV, and more.

Founded by Brandon Beck and Marc Merrill and led by CEO Nicolo Laurent, Riot is headquartered in Los Angeles, California, and has 2,500+ Rioters in 20+ offices worldwide. 

About Airship Syndicate
Airship Syndicate is an independent game development studio based in sunny Austin, Texas. Since 2014 our goal has been simple: build a fun and focused team dedicated to crafting top-quality experiences for console and PC. Led by visionary comic artist Joe Madureira and a host of game industry veterans, we work with talent both in our studio and around the world.

Airship’s titles include the acclaimed Battle Chasers: Nightwar and the high-octane co-op brawler Darksiders Genesis. The upcoming RPG Ruined King: A League of Legends Story is set to expand on the epic world of Runeterra, bringing a new perspective to the champions people worldwide have come to love.

For more information, visit airshipsyndicate.com