Tag Archives: Steam

Review: Days Gone (PC)

Days Gone hit PS4 in 2019, and makes the leap to PC this week, part of Sony’s expansion to PC.

The game pits the player against a harsh post-zombie apocalypse world…think The Walking Dead, but almost everyone, including the main character, is Daryl Dixon from the first season – the leather-wearing, motorcycle riding, don’t-need-nobody antihero version.

There are no zombies here though, with gamers – as Deacon St. John – putting down hordes of ‘Freakers’ while exploring the open world. There’s also not much of a supporting cast, with the game relying heavily on players identifying with Deacon, who is basically as unlikable of a character as he can possibly be for the first 20-odd hours of the game, or his friend Boozer who doesn’t fare much better.

The opening 10-odd hours of the game are heavy on stealth. At that point Deacon only has the tools and knowledge to take on a few Freakers at a time. Once you unlock traps it’s not quite so necessary to sneak in and one-hit-kill as many as possible before going loud, but you’re still best to stick to 10-15 Freakers at a time and avoid the massive hordes with a few hundred zombies in them.

Alert a large horde and you’d think a terrifying run for your life would commence, but that’s not the case. Instead, it’s a bumbling run through the environment being chased by things that can’t quite catch you. Leading Freakers over ledges that slow them down or cause pathing problems can be entertaining, but not really stressful. Later, with more weapons and traps, these fights distract from the main game but they’re still filler.

The PS4 launch had serious performance issues, with my review advising people to hold off until it was patched. That’s not the case here. The game runs well on a half-decent GPU. I’ve even seen video of it on a 1030, though it was a bit rough. If you’re running a 1060/1070 (or equivalent) or better, however, it’s smooth sailing with only minor visual bugs. I also had one crash during my playtime, but nothing repeatable.

While the PC version doesn’t fix the so-so story or the empty open world, it does include every PS4 update. This includes higher difficulty settings and challenges, so PC players are getting the absolute best version of the game.

What I Loved:

  • Great visuals
  • Huge zombie hordes look intimidating

What I Liked:

  • Good variety of weapons and traps
  • On-the-fly crafting system
  • Solid performance on lower-end systems
  • Screenshot resolution boost to allow for 4k/8k/12k screenshots

What I Disliked:

  • Horde chases felt more like slapstick than horror
  • So-so plot, driven by busywork
  • Doesn’t make use of features like raytracing or DLSS
  • Some minor visual glitches still

What I Hated:

  • Gorgeous open world, devoid of anything interesting, feels wasted

The Final Word: The performance boost PC offers does little for the story issues, but think of this as a summer action movie. It looks good enough and is fun enough that you don’t want to examine the plot all that closely.

Days Gone is available now on PC via Steam. Reviewed using code provided by the publisher.

Monstrum 2 Hits Early Access Jan 28th

https://youtube.com/watch?v=LD6KCWIuQEE

I was a big fan of Evolve, one of the first games to take a crack at the ‘4-vs-1’ asymmetrical playstyle, but that gameplay just never really caught on with a wide audience. Since then, however, we’ve seen that audiences are ready for a non-traditional multiplayer experience and games like Among Us, Dead by Daylight, and Friday the 13th have proven asymmetrical play can catch on.

Enter Monstrum 2, which is set to enter Steam’s Early Access program at the end of the month. Following up on the 2015 original, which was a single player game with roguelike elements, the developers at Junkfish have veered off into asymmetrical multiplayer this time around.

Up to five players can take part in the game’s tense ‘prisoners vs monster’ scenario, where the prisoners seek to escape a research facility in the middle of the ocean while the monster tries to…well, do what monsters do.

Scaling difficulty and procedurally generated facility layouts should help keep gamers coming back, the tough part is getting them to try it in the first place. The battle for hearts and minds beings with an open beta that will run January 23-24th, with the game hitting Steam’s Early Access program on January 28th.

Here’s the press release:


Monstrum 2 arises from the watery depths to enter Steam Early Access on January 28th 2021

Brand-new trailer reveals the Malacosm. Open Beta weekend January 23-24

13th January 2021– BAFTA-nominated and Dundee-based developer Junkfish is excited to announce that Monstrum 2, the asymmetric survival-horror game, will enter Steam Early Access on January 28th 2021. 

The multiplayer sequel to the cult-favourite original, Monstrum 2 features new monsters, new puzzles, and new procedurally-generated environments, as up to four prisoners attempt to escape Sparrow Lock, a sea-stranded research facility, from one of its monstrous experiments.

Will you escape Sparrow Lock?

As a prisoner, explore Sparrow Lock to clear obstacles, unlock new areas, and find useful items which can help you outwit the monster. But remember: stay hidden and out of sight. If spotted, you’ll enter an intense game of cat-and-mouse, vaulting and sliding your way to safety if you hope to survive the chase. 

Combining first-person stealth gameplay with a puzzle-first focus on survival horror, players will need to strategise a means of escape together, rather than confronting the monster head-on. With scalable difficulty adjusting to the number of players and procedurally generated layouts, traps, rooms, and puzzles, no playthrough will be the same! 

Or relish the thrill of the hunt?

Master three distinct monsters when Monstrum 2 launches on Steam Early Access, each with their own unique unique abilities and playstyle. Smash through walls, climb on ceilings, leap across distances, or teleport to your prey. Each monster leverages the environment in unique ways to ambush unsuspecting players.

Revealed in the brand-new trailer today, players will be able to terrify their competition with the Malacosm; a molluscan, Lovecraftian nightmare. Place locator traps to damage prisoners and teleport across the map, phase through walls, and take a glimpse through your prey’s eyes with the clairvoyance skill for a hint to where they’re hiding. 

Open Beta Weekend
In anticipation of launch, Monstrum 2 will also receive an Open Beta weekend on January 23-24. Join on Steam to be among the first to scavenge the depths of Sparrow Lock and all the horror contained within…

EVERSPACE 2 Hits Early Access And Games In Development January 18

ROCKFISH Games struck gold with EVERSPACE, a single-player space shooter that used roguelike elements to keep gamers coming back, but they’re not content to just mine the same vein with the sequel.

Instead, the indie developer will be moving to an open-world space shooter design for EVERSPACE 2, and will be using fan feedback to influence the ongoing development via Early Access on Steam and the GOG Games in Development program.

https://www.youtube.com/watch?v=jeBXVhuURKI

The Early Access launch will include HOTAS support, for those with flight sticks, allowing even better control over your chosen craft. EVERSPACE 2 might be a year or more out from full release, but the game looks gorgeous and – based on hands-on time with early preview code – plays very smoothly as well.

Here’s the press release:


EVERSPACE 2 Early Access Set for January 18, 2021 

Alongside the upcoming Steam Early Access launch,  EVERSPACE™ 2 will also arrive on the GOG Games in Development program.

Hamburg, Germany – January 5, 2021 – ROCKFISH Games has announced their highly anticipated upcoming single-player space looter shooter EVERSPACE™ 2 will arrive in Steam Early Access and the GOG Games in Development program on January 18, 2021. Priced at €37.99 / $39.99 / £31.99, the game will launch in English with professional voice acting for the first 12+ hours of the story campaign and several side missions that take place in the first two star systems of the final game. The initial version will be good for at least 25 hours of gameplay, while introducing pilots to EVERSPACE 2’s core gameplay mechanics of space combat, exploration, mining, puzzle-solving, traveling, trading, itemization, crafting, ship customization, player and companion perks as well as five different player ship subclasses.

The full version for PC, including Mac and native Linux support, will be released at a reasonably increased price in the first half of 2022 and come with UI and text language support for German, French, Italian, Spanish, Brazilian Portuguese, Polish, Russian, simplified Chinese, Japanese, and Korean.  

“After multiple rounds of community testing by some 2,000 players, and great feedback from various gaming outlets and content creators on the closed Beta, EVERSPACE 2 is ready for Early Access. We can’t wait to receive feedback on the initial release version from space game enthusiasts on Steam and GOG,” says Michael Schade, CEO & co-founder of ROCKFISH Games. “Of course, the game is far from being finished. On top of the two star systems EVERSPACE 2 pilots will be able to explore in Early Access at launch, we plan to have four to six more as well as several additional player ship subclasses beyond the Interceptor, Sentinel, Striker, Gunship, and Scout at launch, to be gradually added on a quarterly basis. In the final game, players will also be able to enjoy twice as much story content plus lots of worthwhile endgame activities. We look forward to working closely with our community over the course of the next 12 to 18 months to make an outstanding narrative-driven open-world space looter shooter.”

Also, due to high demand from hardcore space simulation fans, the Early Access version of EVERSPACE™ 2 will offer fully configurable HOTAS support and presets for popular Logitech and Thrustmaster joysticks hardware setups. 

EVERSPACE™ 2 can be wishlisted on Steam where the initial prototype version of the game is also available as a free demo. On GOG, the game can be wishlisted here.


About ROCKFISH Games GmbH
ROCKFISH Games is a 100% independent game studio specializing in high-quality Unreal Engine 4 action video games for PC and consoles. Industry veterans Michael Schade and Christian Lohr founded ROCKFISH Games to create a new breed of adrenalin-filled adventures for space shooter fans through their acclaimed EVERSPACE™ IP. After spending over 20 years as joint entrepreneurs in the 3D graphics and mobile gaming space, Schade and Lohr built ROCKFISH Games from the ground up alongside a small team of veteran developers to the current studio of 25 cherry-picked developers and community experts from across the industry.

Using Kickstarter as a platform to build a new community in 2015, ROCKFISH Games reached a runaway success with EVERSPACE™, which has sold over two million copies on PC, Xbox, PlayStation, and Nintendo Switch. Building on this success and propelled by yet another wildly successful Kickstarter campaign in 2019, ROCKFISH Games is dedicated to crafting a true next-gen open-world space shooter experience driven by quality storytelling as an open-development project together with space action aficionado from around the globe in their upcoming title, EVERSPACE™ 2. 

‘Hood: Outlaws & Legends’ Story Trailers Released

Multiplayer PvPvE (player versus player versus environment) heist game Hood: Outlaws & Legends hits PS4/PS5, Xbox One/Xbox Series, and PC next year, but gamers can get familiar with some of the backstories at play today thanks to the release of four narrative trailers.

If you’re interested in the game, check out The Game Awards on December 10th when they’ll be unveiling new content. You can wishlist the game on steam right now – Hood: Outlaws & Legends or visit www.hood-game.com to get more information on the game and register for their email newsletters.

‘John Wick Hex’ Arrives On Switch, Steam, and Xbox

Pandemic time might make it seem like it’s been longer, but it was just May of this year that John Wick Hex released on PS4 – and that’s now joined by a release on Switch, Steam, and Xbox One.

The strategy title is a unique take on the John Wick character, with players having to carefully manage time in order to make it through encounters unscathed. It’s hard to really explain, but check out this behind the scenes featurette for more.

Here’s the press release:


John Wick Hex Releases Today on Xbox One, Nintendo Switch & Steam

Grab the thrilling tactical-action game from Good Shepherd Entertainment, Lionsgate & Bithell Games for 30% off on select platforms for a limited time!

AMSTERDAM & LOS ANGELES — Dec. 4, 2020 — Publisher Good Shepherd Entertainment, global content leader Lionsgate (NYSE: LGF.A, LGF.B) and independent developer Bithell Games have launched John Wick Hex today on Xbox One, Nintendo Switch and Steam. This fast-paced, action-driven strategy game is available for $19.99, but you can get the Steam and Nintendo Switch versions for 30% off from now through December 11!

Created in close cooperation with the creative teams behind the acclaimed films, John Wick Hex captures the look and feel of the series’ signature gun fu combat with unique time-based tactical gameplay that blurs the line between strategy and action. Think and strike like the legendary hitman himself, choosing every action and making quick decisions in the heat of battle. Everything you do has its own risks/rewards and changes the situation at hand, so plan your moves carefully, grab new weapons and ammo as they fall from your foes, and make the most of every second.

Features:

  • Experience an original story set prior to the events of the films that expands on the John Wick universe. Become the Baba Yaga on a mission to rescue Winston and Charon from a dangerous new adversary seeking hisbirthright.
  • The world-class voice talents of Ian McShane and Lance Reddick, reprising their iconic roles from the films, and voice acting legend Troy Baker as the game’s eponymous villain,“Hex.”
  • Progress through the main campaign to unlock new weapons, suit options and locations.
  • Explore the criminal underworld of the films, brought to life with unique 3D graphic noir artwork and an original score from renowned composer Austin Wintory.

Building on their work from the original PC title, Bithell Games (Thomas Was Alone, Subsurface Circular) has collaborated with Ant Workshop to reimagine John Wick Hex for consoles and redesign it for controllers. Wick’s every move and skills will be available at your thumb tips as quick as the man himself.

John Wick Hex is also available on PlayStation®4 and the Epic Games Store. A special physical retail version of the game is available globally thanks to distribution partner U&I Entertainment. For more info, visit JohnWickHex.com, and follow @mikeBithell and @GoodShepherdEnt on Twitter.


About Good Shepherd Entertainment
Good Shepherd Entertainment publishes video games from independent artists worldwide and operates a proprietary investment platform for a growing global network of qualified investors seeking risk- mitigated participation in the $130B video game industry. Originally established in the Netherlands in 2011, operating under the name Gambitious, the Company became a full-featured publisher in 2014. Good Shepherd Entertainment is backed by some of the industry’s most notable names, including Devolver Digital, Croteam and Perfect World, all successful companies in independent game development and publishing. www.GoodShepherd.games

About Bithell Games
Bithell Games is a team focused on creating entertaining, innovative games which tell mature stories. Their original titles span multiple platforms and include the BAFTA-winning Thomas Was AloneVolumeThe Solitaire Conspiracy and the award-nominated Circular anthology series (Subsurface CircularQuarantine Circular).

About Lionsgate
Combining the STARZ premium global subscription platform with world-class motion picture and television studio operations, Lionsgate (NYSE: LGF.A, LGF.B) brings a unique and varied portfolio of entertainment to consumers around the world. Its film, television, subscription, interactive game and location-based entertainment businesses are backed by a 17,000-title library and one of the largest collections of film and television franchises. A digital age company driven by its entrepreneurial culture and commitment to innovation, the Lionsgate brand is synonymous with bold, original, relatable entertainment for the audiences it serves worldwide.

About Ant Workshop
Ants — tiny, strong, focussed, good at working with others to achieve their goals and often with a nasty bite. Some of these characteristics (not so much the bitey ones) are also shared by Ant Workshop, a small independent game developer and work-for-hire studio based in Edinburgh, Scotland.

‘Chronicle I: Bloodtrail’ Update Hits Wolcen: Lords of Mayhem Today

I have to admit that I haven’t played Wolcen: Lords of Mayhem, but it looks cool enough that I might have to rectify that one day soon.

The game just got a major content update, Chronicle I: Bloodtrail, that provides players with a ton of free content including expanded endgame story, missions, and rewards – plus a redesigned core experience.

Maybe it IS a great time to jump on board…

Here’s the press release:


Wolcen: Lords of Mayhem’s “Chronicle I: Bloodtrail” Update Launches Today on Steam

The hit action RPG’s first free major content drop revamps the core adventure while expanding the endgame, story and more!

NICE, France – Dec. 3, 2020 – The hack-and-slash action RPG Wolcen: Lords of Mayhem is getting its first free major content update today on Steam. “Chronicle I: Bloodtrail” marks a new dawn for the game, delivering expanded endgame story, missions and more while redesigning the core experience to be closer to the developers’ original vision. The full game is also available for 25% off on Steam for a limited time.

Here’s what “Chronicle I” brings to the game today:

  • A new game mode that revamps the core adventure with stronger foundations in a number of ways. This is how Wolcen was always intended to be played, with a variety of new skills and balance updates plus a reset of the player economy to let you play a new character in a completely fresh game state!
  • New Endgame Story, Missions, Events & Rewards: New fully voiced narrative missions and events with exciting rewards, unique armor, adorable baby dragon pets and a deadly boss!
  • A New Friend: You are not alone — new faithful companion pets can follow you on your journey. There are many different pets for you to discover and love!
  • Kickstarter Rewards: We didn’t forget about our Kickstarter backers — thank you so much for sticking with us for so long! Backer pets and armor are ready for you to collect as Steam inventory items that you can trade with other players.
  • And more! New monsters, skills, and a revised character sheet, plus updates for localization, gameplay, balancing, player choice, weapons, crafting, animations, VFX, UI and beyond.

Partnered Twitch streamers will be playing the game’s new content today starting at 1 PM ET/10 AM PT. Players can win the special Time-Devourer Wolf in-game pet by linking their Twitch and Wolcen accounts and watching select streams with Twitch Drops enabled for at least one hour today through Dec. 7.

A global top seller on Steam with over one million units sold in its first three weeks after release earlier this year, Wolcen: Lords of Mayhem peaked at 127,542 concurrent players at launch. The team at Wolcen Studios, which has expanded now from 30 to 60 developers, has continued to grow, improve and balance the game with over a dozen updates driven by community feedback, with even more coming in the future.

For more information, visit www.WolcenGame.com, and follow Wolcen: Lords of Mayhem on FacebookTwitterInstagram and YouTube.

‘Phoenix Point: Year One Edition’ Now Available

Phoenix Point piqued my interest from the moment it was announced, and the game delivered on that hype enough that I’m also interested in Phoenix Point: Year One Edition – which hit retail today.

The turn-based strategy game from X-COM creator Julian Gollop is familiar to fans of his previous work, but brings in new ideas and innovations that would have been hard to accommodate in X-COM. That’s the problem with working on an established franchise – even if it’s one that you yourself established – and the joy with breaking off to create something new.

The Year One Edition provides a new tutorial prologue to help ease new players into the game, new weapons and equipment, a new help system, and overhauls to menus and gameplay. It also includes all previously-released DLC for the game – and it’s 50% off for a limited time!

Phoenix Point: Year One Edition is available now on Steam, GOG.com, and the Epic Games Store.

Here’s the press release:


Phoenix Point: Year One Edition Out Now on Steam, GOG.com & the Epic Games Store

Snapshot’s hit turn-based strategy game arrives on Steam for the first time with a new major content update and special low price!

SOFIA, Bulgaria  Dec. 3, 2020 — Snapshot Games has debuted Phoenix Point: Year One Edition on Steam and GOG.com. This definitive version of the hit turn-based strategy game from X-COM creator Julian Gollop features all previously released DLC (including “Legacy of the Ancients,” “Blood and  Titanium,” and the “Living Weapons Pack”) and is available for 50% off for a limited time on Steam and GOG.com, as well as the Epic Games Store.

Phoenix Point: Year One Edition’s launch today coincides with the game’s massive new Polaris update, which adds new content and features driven by community feedback, including:

  • A brand-new tutorial prologue that introduces new characters, cinematics, and maps while teaching the core gameplay fundamentals.
  • New weapons and equipment with their own research tracts, including a riot shield, shotgun, grenade launcher and heavy cannon.
  • A new contextual pop-up help system integrated throughout the entire game.
  • New menu screens with updated info, plus a wide range of gameplay improvements, balance updates and more.

Phoenix Point delivers a new breed of turn-based strategy and action against alien invaders. Build global alliances, manage your base, and command your forces in intense battles with dynamic objectives and destructible environments. Procedurally generated maps, branching storylines with multiple endings, and enemies that mutate to counter your tactics ensure no two playthroughs are ever the same. That experience has grown even further post-launch with new DLC and updates featuring bonus story missions, cinematics, maps, weapons, abilities, factions and more, all included in the Year One Edition!

Current owners of Phoenix Point on the Epic Games Store can upgrade to the new Year One Edition to get the “Legacy of the Ancients,” “Blood and  Titanium,” and “Living Weapons Pack” DLC together for 50% off the standard price of $14.99 for a limited time.

For more information, visit https://phoenixpoint.info, and follow Phoenix Point on FacebookTwitterYouTubeDiscord and the game’s official forums.


About Snapshot Games
Snapshot Games is a video game development studio founded in 2013 by Julian Gollop and David Kaye and headquartered in Sofia, Bulgaria. Gollop is recognized for creating the X-COM video game franchise in the 1990s with UFO: Enemy Unknown and X-COM: Apocalypse. Gollop also is the CEO of Snapshot Games. The company’s developers include industry veterans with years of prior experience working for studios like Ubisoft Sofia, Crytek Black Sea and more.

Airship Syndicate Developing ‘Ruined King’ – A Turn-Based RPG Set In ‘League of Legends’ Universe

I like League of Legends (LoL) even though I’m not great at it and don’t have the time to dedicate to get there, so I’m delighted to get word that Airship Syndicate – a developer whose work I’ve loved in the past – is developing a single-player turn-based RPG set in that universe.

That game, slated to hit console and PC in early 2021 at this point, is called Ruined King: A League of Legends Story. It will debut on Steam/Epic Game Store, Switch, PS4, and Xbox One, with the next-gen release planned for “soon thereafter” according to the press release, which you can read in its entirety below.

Players can expect to explore two regions: Bilgewater and Shadow Isles, while learning more backstory details about existing LoL champions Miss Fortune, Illaoi, Braum, Yasuo, Ahri, and Pyke.

Here’s the press release:


RISE AGAINST RUIN ON CONSOLE AND PC, EARLY 2021

Ruined King: A League of Legends Story™ launches on Console and PC early 2021

Los Angeles, CA – October 31, 2020 – Today Riot Forge announced that Ruined King: A League of Legends Story™ will launch on consoles and PC in Early 2021. Bringing the League of Legends IP to consoles for the first time, Ruined King will be available on Nintendo Switch™, PlayStation®4 system,  Xbox One, Steam®, and The Epic Games Store and soon thereafter on PlayStation®5 system and Xbox Series X|S with existing PlayStation®4 system and Xbox One owners having the ability to upgrade their version for free. 

Ruined King is a great way to expand the world of Runeterra for brand new players as well as our dedicated League of Legends (LoL) fans,” said Head of Riot Forge at Riot Games, Leanne Loombe. “Ruined King will be the first single-player game to bring the LoL universe to both consoles and PC. We are excited to take this plunge into exploring stories and champions that players have enjoyed over the years, and can’t wait for our players to embark on this new adventure with us.”

Ruined King: A League of Legends Story is developed by Airship Syndicate (the creators of Battle Chasers: Nightwar and Darksiders Genesis, led by the legendary comic book artist Joe Madureira) and is the first game published by Riot Forge. This single-player and immersive turn-based RPG invites new players to the LoL universe as well as players entrenched in the lore to enjoy exploring its mysteries.

The story is set in two regions of Runeterra, Bilgewater, a port town that is home to sea monster hunters, dock gangs, and smugglers from across the known world; and the Shadow Isles, a land cursed with the deadly Black Mist which shrouds the island and corrupts those it comes in contact with. In order to defeat a common and mysterious enemy, players will form an unlikely party of beloved League of Legends champions – Miss Fortune, Illaoi, Braum, Yasuo, Ahri, and Pyke.

“We couldn’t resist the chance to work with Riot Forge to expand the epic world of Runeterra,” said Joe Madureira, CEO of Airship Syndicate. “These are some of our own favorite champions, and we can’t wait for players to see how we brought the characters, creatures, and environments of Runeterra to life.”

Riot Forge will have more to share about Ruined King: A League of Legends Story in December. For the latest, visit https://ruinedking.com/

Related Links:
Website: www.ruinedking.com
Official Facebook: Riot Forge
Official Twitter: @RiotForge 
Official Instagram: @RiotForge
YouTube: https://www.youtube.com/RiotForge 


About Riot Forge
Riot Forge was established in 2019 and is a player and developer-focused publisher with the mission of bringing the League of Legends universe to new players and platforms by delivering bespoke “completable” games. Forge’s debut title, Ruined King, will be released in early 2021.

Forge is a publishing label within Riot Games that complements Riot’s research and development program. Forge is focused on working with experienced studios outside of Riot Games as these games will be created and developed by our partner studios and published by Riot Forge. Each game released will expand the League of Legends universe and allow players to experience League like never before.

About Riot Games 
Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports. 

As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and multiple work-in-progress titles, while exploring the world of Runeterra through multimedia projects across music, comic books, TV, and more.

Founded by Brandon Beck and Marc Merrill and led by CEO Nicolo Laurent, Riot is headquartered in Los Angeles, California, and has 2,500+ Rioters in 20+ offices worldwide. 

About Airship Syndicate
Airship Syndicate is an independent game development studio based in sunny Austin, Texas. Since 2014 our goal has been simple: build a fun and focused team dedicated to crafting top-quality experiences for console and PC. Led by visionary comic artist Joe Madureira and a host of game industry veterans, we work with talent both in our studio and around the world.

Airship’s titles include the acclaimed Battle Chasers: Nightwar and the high-octane co-op brawler Darksiders Genesis. The upcoming RPG Ruined King: A League of Legends Story is set to expand on the epic world of Runeterra, bringing a new perspective to the champions people worldwide have come to love.

For more information, visit airshipsyndicate.com 

Action Roguelite ‘Noita’ Escapes Early Access

Watching the 1.0 Release Trailer for Noita, I get the feeling that my primary cause of death is going to be listed simply as ‘user error’ and nothing to do with enemies or environmental traps.

The gorgeous worlds are incredibly destructible, which is a problem when you can carry around powerful ordnance and have issues with trigger control…

Let’s call this one a Pyrrhic victory…

Here’s the press release:


Nolla Games’ Magical Action Roguelite Noita Launches Out of Steam Early Access Today With New Content & Features

Manipulate a gorgeous world in which every pixel is physically simulated & create your own uniquely chaotic solutions!

HELSINKI — Oct. 15, 2020 — Congratulations! Nolla Games’ Noita (“Noy-ta”), the magical action roguelite indie hit, is officially releasing out of early access today on SteamGOG.com and itch.io for $19.99, with a special 20% discount available for a limited time at launch.

Noita lets you push your imagination to its limits. Embrace beautiful chaos across deadly caverns, freezing wastelands and more by destroying enemies and objects with magical spells you make yourself. Create your own paths through fully destructible worlds that change procedurally with every playthrough for endless possibilities. Or just mess around and see how much trouble you can get into!

And now is the perfect time to dive in: today Noita gets its biggest update yet featuring tons of new content, including new enemies, perks, music, and over 20 spells, as well as a whole bunch of game improvements and bug fixes. There’s also the introduction of Twitch integration, allowing streamers to let their viewers vote on various in-game events for even more creative surprises!


About Nolla Games
Nolla Games is a company set up by three indie developers, all of whom have worked on their own projects in the past. In fact, over the years the gentlemen in question have worked on over 150 titles. Though the quality of the released titles varies from IGF Seumas McNally Grand Prize-winning games to … well … Notepad: The Game. The three gents in question are:

  • Petri Purho: Petri is best known as the creator of Crayon Physics Deluxe. In his youth he made a lot of tiny freeware games. He has also made a bunch of board games, but he hasn’t told anyone about it. So please keep it a secret.
  • Olli HarjolaOlli is known for the award-winning, mind-bending sci-fi puzzler The Swapper in 2013. Besides indie games, he also dabbles in music, live visuals and making programming languages.
  • Arvi TeikariArvi is also known as Hempuli. Over the years he has released a lot of tiny experimental games, so many in fact that he is unaware of all of them. One of the games he remembers making is Baba Is You.

For more info, visit www.NoitaGame.com, and follow @NollaGames on Twitter.

Baldur’s Gate 3 Hits Early Access

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Baldur’s Gate 3 hit Early Access today, letting gamers get their hands on Larian Studios take on the classic franchise for the first time.

The early access release is available on PC and Mac via Steam and GOG.com, and is also out on Google’s Stadia platform – yes, that’s still a thing.

The Early Access version of the game currently features only the first act of the game, but keep in mind that’s still about 25 hours of content and over 40,000 lines of dialogue.

As a massive fan of both the original Baldur’s Gate games and past Larian Studios titles, most recently Divinity: Original Sin II, I’m looking forward to spending a ton of time in their take on the franchise.

Here’s the press release:


Baldur’s Gate 3 Releases Today into Early Access on PC, Mac & Google Stadia

The fate of the Forgotten Realms is on your party’s shoulders. Will you carry it to salvation, or descend with it to hell?

DUBLIN  Oct. 6, 2020 — Larian Studios is excited to announce that its long-awaited RPG Baldur’s Gate 3 has today released into early access for PC and Mac on Steam and GOG.com, as well as Google Stadia. Players all over the world can now enjoy the first act of the game, which spans roughly 25 hours of content, 46,000 lines of English dialogue, 600 NPCs, and 146 spells and actions. The game’s extensive character creation system lets players pick from 16 races and subraces as well as six different classes, each with their own subclasses.

Today’s release into early access marks the beginning of a long journey toward full launch. Working directly with the community, the team will continuously iterate and improve upon the game, adding new content along the way. RPGs this large, with so many permutations, thrive from feedback as new features and fixes are incrementally added to the game. Early access gives players a chance to participate in development and gives the team an opportunity to explore different game ideas with a live community.

Baldur’s Gate 3 is an expansive, cinematic, player-driven RPG based on 5e D&D. It features a rich character creation system where players can create an avatar based on 16 different D&D races and subraces, select their cantrips, skills and abilities, and enter a world where their actions truly define the story. With a parasite planted in their brains, players wake up aboard a burning Nautiloid ship racing across hell at the center of an epic fight between Mind Flayers and red dragons. And that’s just the very beginning of this journey. Players will encounter many challenges upon their return to the Forgotten Realms in a tale about fellowship and betrayal, sacrifice and survival — and the lure of absolute power.

Baldur’s Gate 3 expands on Larian’s award-winning narrative gameplay through the advent of cinematic storytelling and with dice rolls for key decisions throughout the game, in and out of combat. Dialogue options often have multiple responses, some of which may require a dice roll to succeed, defined by both luck as well as the attributes of the player character, or the circumstances of the situation.

The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around. Verticality is a vital part of exploration. Players can sneak, dip, shove, climb, and jump as they journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.

Major Features:

  • Online multiplayer for up to four players allows adventurers to join forces in combat and split their party to follow their own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it!
  • Evolved, turn-based combat based on the D&D 5e ruleset. Team-based initiative, advantage and disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
  • Define the future of the Forgotten Realms through your choices and the roll of the dice. No matter who you play as or what you roll, the world and its inhabitants will react to your story.
  • Player-initiated turn-based mode allows players to pause the world around them at any time, even outside of combat, letting you set up a tactical advantage before combat begins, pull off a heist with pin-point precision, escape a fiendish trap and more. Split your party, prepare ambushes, sneak in the darkness — and create your own luck!

About Larian Studios
Founded in 1996 in Ghent, Belgium, Larian Studios has been creating games for 24 years. In 2014 we released the isometric CRPG Divinity: Original Sin to critical acclaim, establishing a reputation for the development and publication of expansive, player-driven RPG adventures with great depth. 2017 saw the release of Divinity: Original Sin 2, which launched with a 93 Metacritic rating, as well as over 160 awards (Including the BAFTA for Best Multiplayer Game) and counting. Larian launched DOS2 with a team of 120 people. Upon the release of Baldur’s Gate 3 into early access, Larian will have grown to 300 people internationally across five offices all over the world. Since DOS2, Larian has heavily invested in new departments and specialties to bring the isometric camera down and push the boundaries of emotion in an RPG while expanding on depth, player options, permutations and scale. Baldur’s Gate 3 will be the studio’s biggest and most ambitious game yet.

About Wizards of the Coast
Wizards of the Coast, a subsidiary of Hasbro, Inc., is an award-winning developer and publisher of tabletop and digital games that ignite a sense of adventure in passionate players around the globe. Best known for publishing groundbreaking fantasy franchises MAGIC: THE GATHERING® and DUNGEONS & DRAGONS®, Wizards is dedicated to bringing together world-class talent to create unforgettable play experiences at its headquarters in Washington and studios in Austin and Montreal. Learn more at www.wizards.com.