Tag Archives: Tom Clancy’s Ghost Recon Breakpoint

Ghost Recon Breakpoint Episode 3 Hits September 15

With the news about Tom Clancy’s The Division 2 getting a massive update in mid-September, you might start to wonder how Ubisoft is getting all this done during a pandemic…but hold onto your butts because there’s still MORE to come in the form of a massive Episode 3 update to Tom Clancy’s Ghost Recon Breakpoint.

The update, Episode 3 for those scoring along at home, hits September 15th and brings a new story adventure, a new class, and PVP tweaks.

The story has gamers going after the mastermind behind a plan to unleash attacks on American soil. Witha branching storyline and optional mission objectives, this should offer both ‘do it your way’ gameplay and some replay value. Owners of the Year 1 Pass have full access to the 10 mission pack, while those without the pass can play two missions before deciding if they want to buy it.

The new class is called Pathfinder, which has access to some pretty killer passive skills allowing them to spot hidden caches, thermal vision to spot enemies, and a metabolism that makes ration effects be more powerful and longer lasting.

In my review I thought the game needed some updates back when it first released, so maybe I should jump in again to see how it plays after Ghost Recon Episode 3 hits.

Here’s the full press release:


TOM CLANCY’S GHOST RECON® BREAKPOINT EPISODE 3 IS COMING SEPTEMBER 15 WITH A NEW ADVENTURE, NEW CLASS AND PVP UPDATES

Episode 3: Red Patriot Adventure Brings Exclusive Rewards

Montreal  September 10, 2020 — Today, during Ubisoft Forward, Ubisoft announced that Tom Clancy’s Ghost Recon® Breakpoint will release Title Update 3.0.0 on September 15 on PlayStation®4, the Xbox One family of consoles and Windows PC, as well as on Stadia and UPLAY+, the Ubisoft subscription service.* The update will feature the new adventure: Red Patriot. You will also discover a new class: the Pathfinder, as well as new PVP maps. A live event will also be available later during this new episode.

Title Update 3.0 of Tom Clancy’s Ghost Recon Breakpoint will include:

  • A new story Adventure: Red Patriot begins when Trey Stone asks Raven’s Rock, a Russian separatist group and their agents, the Bodarks, to plan attacks on US soil. Nomad is assigned a simple mission: take down everyone involved in Stone’s plan and the Bodarks. The Adventure will offer a branching storyline and optional mission objectives for a diversity of approaches. All players will get access to two free missions and can purchase the full adventure afterward, but Year 1 Pass owners can play the adventure’s 10 missions in full. Upon completing missions, players will unlock 26 high-quality rewards.
  • A new class with one-week exclusivity for Year One pass owners starting September 15.
    • Pathfinder class lets player control a rogue Azraёl drone through their special ability, the Armaros Interface. Their special tool, the Uplink Protocol, refills the Pathfinder skill gauge and is only found in well-hidden tactical caches with other high-quality loot. Pathfinders’ passive skills include: Tactical Cache Identification, which allows them to highlight caches; Scout Vision, which allows for white-hot thermal vision; and Wild Metabolism, which allows for ration effects to last longer and to be more powerful.
  • PVP updates, including a new map, three new missions and a Pathfinder class adaptation. The new PvP milestone missions are related to the Pathfinder class and offer two exclusive rewards for completing achievements.

The Title Update 3.0 also adds 65 new items in Maria’s shop including weapons, bundles, vehicles and more.

For more information about Tom Clancy’s Ghost Recon Breakpoint, please visit ghost-recon.ubisoft.com.

For the latest news on Tom Clancy’s Ghost Recon Breakpoint and other Ubisoft games, visit news.ubisoft.com.

*UPLAY+ is $19.99 per month. Cancel anytime. More information at uplayplus.com.


About Tom Clancy’s Ghost Recon Breakpoint
Developed by Ubisoft Paris,** Tom Clancy’s Ghost Recon Breakpoint is a military shooter putting players in the boots of the Ghosts, an elite US Special Operations unit. Set in a diverse and hostile open world, Tom Clancy’s Ghost Recon Breakpoint offers an entirely new adventure playable solo or in up to four-player co-op, as well as PvP at launch.

**In collaboration with Ubisoft Bucharest, Montpellier, Bordeaux, Odesa, Kyiv, Belgrade and Milan studios.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019–20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit: www.ubisoftgroup.com.

Take On The Terminator in Tom Clancy's Ghost Recon Breakpoint

It seems like just yesterday when the Predator invaded Ghost Recon Wildlands, and now another famous movie villain is going after the gamers in a Tom Clancy game. This time around it’s Tom Clancy’s Ghost Recon Breakpoint, and the villain is none other than the Terminator.
The free event kicks off January 29th and features “multiple mission settings, enemies, and dialogues” that were inspired by the 1984 classic robot vs. humanity flick. Gamers can take it on solo, but you’re going to have a lot more fun if you go after the Terminator with friends.
The pair of narrative missions will be sticking around once the event wraps up, February 6th, so don’t worry if you can’t get online in the next week to take part.
Here’s the press release:


THE TERMINATOR INVADES TOM CLANCY’S GHOST RECON® BREAKPOINT

Defeat the Terminator in Two Unique Narrative Missions and Earn Exclusive Rewards

Montreal — January 28, 2019 — Today, Ubisoft announced a partnership with Studiocanal that will bring the Terminator to Tom Clancy’s Ghost Recon® Breakpoint with the release of a free event featuring multiple mission settings, enemies and dialogues inspired from the original 1984 The Terminator movie. The event will be available for all players starting tomorrow 9am UTC on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system, Windows PC, UPLAY+, Ubisoft’s subscription service,* and Stadia, the new generation gaming platform from Google.

Entirely playable in solo or co-op, the Terminator Live Event will have players gear up and face an unexpected threat from the future in a new story arc taking place in a new location on Auroa.

Two main narrative missions will be introduced, during which players will have to rescue and partner with Rasa Aldwin, a woman coming from the future, in the hope of stopping the Terminators’ plans. These two missions will be available starting January 29 and February 1, respectively, and will remain in-game once the event ends. In addition, players will be able to face the challenging T-800 cyborgs in daily warfare and interception missions.

Upon completing missions during the live event, January 29 to February 6, players will be rewarded with exclusive items inspired by The Terminator, including the movie’s iconic punk outfit, as well as exclusive new Terminator weapons and vehicles. Besides the rewards granted by completing the event’s missions, players will be able to further customize their Ghosts with two Terminator-inspired packs, allowing players to fully transform into the Terminator or Kyle Reese in-game.

The Terminator Live Event comes as part of Tom Clancy’s Ghost Recon Breakpoint’s Episode I, and follows the launch of the first raid in franchise history as well as a series of free updates that brought major improvements to the game. The game will continue to receive regular updates in the coming months, in line with the commitment made in the Moving Forward letter to expand and improve the game based on player feedback.

For the latest news about Tom Clancy’s Ghost Recon Breakpoint, please visit ghost-recon.ubisoft.com.

For the latest news about other Ubisoft games, please visit news.ubisoft.com.

 

*$19.99 per month. Cancel anytime. More information at uplayplus.com.

About Tom Clancy’s Ghost Recon Breakpoint
Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Breakpoint is a military shooter putting players in the boots of the Ghosts, an elite US Special Operations unit. Set in a diverse and hostile open world, Tom Clancy’s Ghost Recon Breakpoint offers an entirely new adventure playable solo or in up to four-player co-op, as well as PvP at launch.
*In collaboration with Ubisoft Bucharest, Montpellier, Bordeaux, Odessa, Kiev, Belgrade and Milan studios.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.
© 2019 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Stadia, the S logo, and related marks and logos are trademarks of Google LLC.
T1, THE TERMINATOR, ENDOSKELETON, and any depiction of Endoskeleton are trademarks of Studiocanal S.A.S. All Rights Reserved.
About STUDIOCANAL
STUDIOCANAL, a 100% affiliate of CANAL+ Group held by Vivendi, is Europe’s leader in production, distribution and international sales of feature films and TV series, operating directly in all three major European markets – France, the United Kingdom and Germany – as well as in Australia and New Zealand.
STUDIOCANAL owns one of the most important film libraries in the world, boasting more than 5,500 titles from 60 countries. Spanning 100 years of film history, this vast and unique catalogue includes among others the iconic Terminator 2, Rambo, Breathless, Mulholland Drive, The Pianist and Belle de jour.
STUDIOCANAL has fully financed box office hits Tinker, Tailor, Soldier, Spy, Paddington 1 and 2, The Commuter and Shaun The Sheep Movie. Upcoming films backed by STUDIOCANAL include Marjane Satrapi’s Radioactive featuring Rosamund Pike and The Secret Garden produced by David Heyman starring Colin Firth.
STUDIOCANAL is actively developing and distributing high-end TV series through its network of award-winning European production companies, including TANDEM in Germany (Shadowplay), the UK’s RED Production Company (Years and Years), Spain’s BAMBÚ PRODUCCIONES (On Death Row) and France’s STUDIOCANAL ORIGINAL (Mouche). STUDIOCANAL is also an associate of Danish-based SAM Productions founded by Søren Sveistrup and Adam Price (Ride Upon The Storm) as well as of UK-based GUILTY PARTY PICTURES; Benedict Cumberbatch’s production company SUNNYMARCH TV (Patrick Melrose) and URBAN MYTH FILMS (War of the Worlds).

Project Titan Now Available In 'Tom Clancy's Ghost Recon Breakpoint'

Ubisoft has done a great job of updating Tom Clancy’s Ghost Recon Breakpoint, responding quickly to player feedback while still moving forward with the game’s planned content. The latest addition is the promised raid content, Project Titan, a four-player mission that brings higher challenge and greater rewards.
With four bosses to take on, each using unique mechanics players will need to adapt to, I’m looking forward to trying this out. Check out some screenshots and the trailer, then get the game updated and give it a shot! You’ll need a Gear Score of 150+, but that’s not hard to have attained at this point – getting your team organized and communicating will likely be harder to get done, especially if you have friends like mine.
[foogallery id=”9835″]
 

Here’s the press release:


SQUAD UP, RAIDS ARE NOW AVAILABLE IN TOM CLANCY’S GHOST RECON® BREAKPOINT 

Team Up to Fight New Deadly Enemies in the Ghost Recon Franchise’s First-Ever Raid

Montreal — November 28, 2019 — Today, Ubisoft announced that Project Titan, the first raid in the franchise’s history, is now available, free for all Tom Clancy’s Ghost Recon® Breakpoint players on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system and Windows PC starting November 28. Additionally, Project Titan will be available on Stadia, the new generation gaming platform from Google, later in 2019.

Project Titan introduces a four-player raid, which will test the teamwork and ability of the most experienced players as they take on the game’s toughest end-game challenge and face the most advanced Skell Technology drones, The Titans.

Project Titan takes place on Golem Island, an entirely new location off the coast of Auroa featuring unique environments full of sulfur, ashes and an active volcano. A faction of Wolves, called the Red Wolves, have taken over the island and refactored the AI to work on new lethal prototype drones. Ghosts will need to gather intel to find these drones and push their skills to the limit to take them down.

To successfully complete a raid, players will need to destroy four bosses: Baal, Quantum Computer, Gargoyle and Cerberus, each with their own unique design and mechanics that will require tactical coordination and communication to overcome.

Players will need to assemble a full squad of four players each with a Gear Score/Level of over 150 to access Project Titan. The raid will open with Normal difficulty and reward players with some of the best loot and gear in the game. The raid will be reset weekly, providing a fresh challenge to players by introducing objectives, enemy setups and rewards. In addition, Easy and Heroic difficulty modes will be introduced early 2020. For more information on Project Titan, please visit: https://ghost-recon.ubisoft.com/game/en-ca/news-updates/4EKAQUjVZhWYNYRXMkgSLe/tom-clancys-ghost-recon-breakpoint-patch-notes-title-update-1031

Additionally, today at 8PM UTC, players can check out the in game volcano explosion celebrating the opening of Project Titan.

Project Titan is the first major content addition since the launch of Tom Clancy’s Ghost Recon Breakpoint and follows a series of free updates which brought major improvements to the game. The latest patch, TU 1.0.3.1, notably introduced the gender and face selection at any time, improvements on adaptive magazine pouches on tactical vests and a variety of important bug fixes. Patch notes can be found here: https://ghost-recon.ubisoft.com/game/en-ca/news-updates/4EKAQUjVZhWYNYRXMkgSLe/tom-clancys-ghost-recon-breakpoint-patch-notes-title-update-1031. The game will continue to receive regular updates in the coming months, in line with the commitment made in the Moving Forward letter to expand and improve the game based on player feedback.

For the latest news about Tom Clancy’s Ghost Recon Breakpoint, please visit ghost-recon.ubisoft.com.

For the latest news about other Ubisoft games, please visit news.ubisoft.com.

About Tom Clancy’s Ghost Recon Breakpoint
Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Breakpoint is a military shooter putting players in the boots of the Ghosts, an elite US Special Operations unit. Set in a diverse and hostile open world, Tom Clancy’s Ghost Recon Breakpoint offers an entirely new adventure playable solo or in up to four-player co-op, as well as PvP at launch.
*In collaboration with Ubisoft Bucharest, Montpellier, Bordeaux, Odessa, Kiev, Belgrade and Milan studios.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.
© 2019 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Stadia, the S logo, and related marks and logos are trademarks of Google LLC.

Review – Tom Clancy’s Ghost Recon Breakpoint

Tom Clancy’s Ghost Recon Wildlands was a bit of a surprise when it hit shelves two and a half years ago, dialing back the realism the Tom Clancy games have been known for and injecting more ‘fun’ into the mix, but the changes were a hit with consumers who took to the digital jungles of Bolivia with their friends in large numbers.

Tom Clancy’s Ghost Recon Breakpoint, which hit shelves officially on Friday, should have been an upgrade over Wildlands, but misses that mark despite retaining a central gameplay loop of sneak, shoot, and escape that’s nearly identical to its predecessor.

While that core gameplay is still fun, particularly with friends, there’s a new ‘loot and shoot’ layer added to the game that doesn’t seem to fit and just creates inventory and crafting busywork. Enemies and chests in the world will reward players with new gear that may – or may not – sport the little green arrow that indicates an upgrade – but what kind of upgrade, and is it worth using? Does 1% more stamina from this chest piece mean more than a 2% increase in movement speed from the one I’m using?

This system also extends to weaponry, with minor buffs to stability or reload speed, but it feels largely pointless in a game where you spend at least 85% of it posting up in a good vantage point, spotting enemies, then taking them out one by one with headshots before you’re noticed. The whole loot mechanic feels like it was tacked on because someone high up demanded it, but they didn’t have an idea how it would affect every other aspect of the gameplay…so it just doesn’t.

That same person might well have been responsible for the survival mechanics which are just basically…there, but largely meaningless, in the form of a depleting stamina bar and an injury system. Running and climbing or descending slopes – and Auroa is full of slopes – drains stamina. Fortunately, your soldier carries a flask to replenish stamina, and it can be filled from any water source around: puddle, river, lake, even a pool that should contain enough chlorine to put off wanting to drink it, but it’s so easy to replenish your stamina that it makes the whole system feel pointless.

The injury system suffers similarly, with a limited supply of syringes to provide relief from injuries suffered, whether from battle or falling down a hill, but if your syringe supply is exhausted you carry an infinite supply of bandages that do the job just as well, only slower.

Even some of the scarier aspects of the game’s ‘lone soldier fighting for survival’ theme, like the drones and helicopters that can detect your presence as they pass by overhead, lose their luster as soon as the player realizes they can just hide in a building for the 10 seconds it takes for them to pass over, or – even more simply – just lie down and camouflage yourself.

If it sounds like I’m incredibly down on Breakpoint, I’m not. Underneath the tacked-on ‘every game has to have this stuff these days’ additions of ‘shlooter’ and ‘survival’ genres the game is every bit as much fun as Wildlands was, and if you enjoyed it, you’ll love this. It’s just disappointing that, instead of improving on the gameplay or the story, developers were put to work creating a bunch of fluff that doesn’t really add to the game at all.

Everything in Wildlands that you loved is still here – at least on the co-op side of things. Solo players will feel the lack of the squad backing them up, though apparently that’s being looked at to add in down the road. As it is, you’ll probably want to fast track your way through the skill tree to get Sync Shot ability on your drone companion – a decent replacement for having teammates. It’s worth noting that stealth is harder to accomplish this time out, with more patrolling guards and better – though not perfect – awareness on the part of the AI. You also can’t snipe someone, then scope in on a distant location to despawn the body this time out, so if you want to dispose of the evidence you’ll have to cart it away yourself.

The PVP mode Ghost Wars also returns, and though it’s not changed a lot from Wildlands PVP I’m still having a blast with it. The 4-on-4 matches are intense, ramping up to that ‘final circle in PUBG’ feeling, especially when the numbers tilt heavily against you and it becomes a cat and mouse game of trying to get teammates revived or enemies eliminated without being found. Like the first game, I lean heavily towards either enemy location infiltration with a suppressed SMG to create havoc or posting up in an unexpected spot with a sniper rifle and providing overlook. With a good group or even just a couple of terrible friends, this mode is a blast.

I had some minor bugs while playing through the game on Xbox One X (code provided by the publisher) but nothing game-breaking. The most common – and annoying – was a rendering issue with scoped weapons that would make it hard to see through their scopes, but it was fixable by simply leaving zoom and zooming in again.

What I liked:

  • Solid story, with a stellar performance by Jon Bernthal
  • A good mix of realism and fun
  • Co-op play is a blast
  • A gorgeous game at times
  • Great weapon and equipment variety
  • Ghost Wars hits my sweet spot for PVP

What I didn’t like:

  • Loot elements feel largely pointless
  • Skin-deep application of survival elements
  • Minor, but frequent, scope bug
  • Vast tracts of land….with little to do in them

Tom Clancy's Ghost Recon Breakpoint Now Available

Tom Clancy’s Ghost Recon Breakpoint has arrived at retail, bringing four-player tactical military action to PC, PS4, and Xbox One.
Look for our review to be up later today.
[foogallery id=”9289″]
Here’s the press release:


THE GHOSTS FACE THEIR EX-BROTHERS-IN-ARMS IN TOM CLANCY’S GHOST RECON® BREAKPOINT, NOW AVAILABLE

Take Down Cole D. Walker, Portrayed by Jon Bernthal, and His Lethal Wolves as an Elite Special Operations Soldier Stranded Behind Enemy Lines

Montreal — October 4, 2019 — Today, Ubisoft announced that Tom Clancy’s Ghost Recon® Breakpoint is now available on the Xbox One family of devices including the Xbox One X, Windows PC, PlayStation®4 computer entertainment system, and UPLAY+, Ubisoft’s subscription service.* Tom Clancy’s Ghost Recon Breakpoint will also launch on the new generation gaming platform, Stadia.
Developed by Ubisoft Paris,** Tom Clancy’s Ghost Recon Breakpoint is a military shooter set in a diverse and hostile open world entirely playable solo or in up to four-player co-op. Players will discover Auroa, a mysterious island where the most technically advanced facilities meet wild and untamed nature. Home to tech giant and drone creators, Skell Technology, Auroa has fallen into the wrong hands and all contact has been lost. The Wolves, a lethal ex-US military unit of former Ghosts gone rogue, have taken over the island. Led by Nomad’s ex-brother-in-arms, Lt. Colonel Cole D. Walker, portrayed by Jon Bernthal, the Wolves have reprogrammed Skell’s drones into killing machines and are ready to use them, no matter the casualties.
Nomad and the Ghosts are sent on a recon mission, but their helicopters are shot down. Injured, without support and hunted down, players will live an intense military experience as they fight to survive, take down the Wolves and regain control of Auroa.
Steep slopes, accumulating injuries and fatigue are new challenges for players to tackle as they test their survival skills in the varied terrains of Auroa. Players will enjoy total freedom to accomplish their missions and have plenty of tactical options and tools at their disposal, including a set of new military features. They will be able to carry enemies and teammates’ bodies, blend into their environment with prone camo and set up camp with teammates in the bivouac to manage equipment, change classes and fine-tune their strategies.
Additionally, Ghost War, the game’s PvP mode, is seamlessly integrated within the Tom Clancy’s Ghost Recon Breakpoint experience. With the new shared progression system, each player will progress in PvE and PvP with the same character and keep their unlocked classes, skills, customization items and weapons across both modes. Specific tuning will be implemented for PvP to ensure a fair and skill-based experience for all players.
The launch of Tom Clancy’s Ghost Recon Breakpoint is just the beginning, as there is a robust post-launch content support plan with regular updates. Episode one will bring Project Titan, the first raid to come to Tom Clancy’s Ghost Recon Breakpoint, along with new Faction missions, PvP updates and the first new class, engineer. It will also showcase the first live event, featuring the Terminator. Episodes two and three will offer two new Adventures, two new classes, several PvP updates, new end-game content and various live events. Each faction in Tom Clancy’s Ghost Recon Breakpoint will evolve through new narrative missions regularly added to the game. Players will also have access to 14 daily missions that will bring fresh tactical challenges in the open world.
Year One Pass owners will have access to all Year One Adventures and their rewards, including one-week early access to the three new classes and instant unlock to the Siren’s Call mission and the Special Operations Forces Pack. Additionally, Episode one, Operation Greenstone, will be available for players starting today.
For the latest news about Tom Clancy’s Ghost Recon Breakpoint, please visit ghost-recon.ubisoft.com.
For the latest news about other Ubisoft games, please visit news.ubisoft.com.

*$19.99 per month. Cancel anytime. More information at uplayplus.com.

About Tom Clancy’s Ghost Recon Breakpoint
Developed by Ubisoft Paris, Tom Clancy’s Ghost Recon Breakpoint is a military shooter putting players in the boots of the Ghosts, an elite US Special Operations unit. Set in a diverse and hostile open world, Tom Clancy’s Ghost Recon Breakpoint offers an entirely new adventure playable solo or in up to four-player co-op, as well as PvP at launch.
**In collaboration with Ubisoft Bucharest, Montpellier, Bordeaux, Odessa, Kiev, Belgrade and Milan studios.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.

Lil Wayne is a Terrible Teammate in New Tom Clancy's Ghost Recon Breakpoint Trailer

I never thought I’d find a teammate less reliable than Brock McLaughlin, but here we are.
To be fair, I don’t know what kind of teammate Lil Wayne is when he’s playing video games in real life, but I imagine this more or less nails it and you just can’t have that in Tom Clancy’s Ghost Recon Breakpoint.
Though you’re welcome to go it alone if you want, the upcoming shooter from Ubisoft lives or dies on teamwork when you’re taking on the toughest missions. You can see for yourself in the open beta, which runs September 26-30th on PC, PS4, and Xbox One.
Just find someone more reliable than Lil Wayne.
The game hits retail October 4th.
Here’s the trailer and press release:


LIL WAYNE STARS IN TOM CLANCY’S GHOST RECON® BREAKPOINT LAUNCH CAMPAIGN DIRECTED BY DAVID LEITCH

Open Beta Announced for September 26

MONTREAL — September 18, 2019 — With just weeks to go until the highly anticipated release of Tom Clancy’s Ghost Recon® Breakpoint, Ubisoft is kicking off the game launch with the release of a new live-action trailer starring Grammy Award–winning artist Lil Wayne and directed by David Leitch of Minted Content.
The live-action sequences were shot in Vancouver, Canada, directed by David Leitch (Fast & Furious Presents: Hobbs & Shaw and Deadpool 2) and produced by Minted Content in Los Angeles. Ubisoft worked with San Francisco–based agency Argonaut on the development of the concept and overall creative direction and execution of the “Squad Up ft. Lil Wayne” campaign.
“More than anything, the key point of all action is to tell a story, and in this spot we’re telling a story with these characters in the world of the game and also the characters in their worlds at home,” said David Leitch. “We wanted to make sure we have these distinct characters that jump off the page and that the action defines them in a real, particular way. We have this fun juxtaposition with the different characters and their voices, too, which is a great conceit.”
The “Squad Up ft. Lil Wayne” television ad will air nationally to promote the launch of Tom Clancy’s Ghost Recon Breakpoint and can be seen during key television moments, such as Thursday Night Football on October 3 and WWE SmackDown on October 4.
Ubisoft also announced that an open beta will take place September 26–30 on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC. The open beta will be an invitation for all players to try Tom Clancy’s Ghost Recon Breakpoint for free, ahead of the worldwide launch on October 4.
Tom Clancy’s Ghost Recon Breakpoint will be available October 4 on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X, Windows PC and Uplay+, Ubisoft’s subscription service. Tom Clancy’s Ghost Recon Breakpoint will also launch on the new gaming platform, Stadia.

For the latest news about Tom Clancy’s Ghost Recon Breakpoint, please visit ghost-recon.ubisoft.com.For the latest news about other Ubisoft games, please visit news.ubisoft.com.
About Tom Clancy’s Ghost Recon Breakpoint
Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Breakpoint is a military shooter putting players in the boots of the Ghosts, an elite US Special Operations unit. Set in a diverse and hostile open world, Tom Clancy’s Ghost Recon Breakpoint offers an entirely new adventure playable solo or in up to four-player co-op, as well as PvP at launch.*In collaboration with Ubisoft Bucharest, Montpellier, Bordeaux, Odessa, Kiev, Belgrade and Milan studios.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.

E3 2019 – Ubisoft announces Tom Clancy's Ghost Recon Breakpoint beta and Delta Company rollout

Ubisoft has announced a beta testing phase for Tom Clancy’s Ghost Recon Breakpoint on PS4, Xbox One, and PC, opening up September 5th and running through until the 8th.
Players interested in taking an early crack at the latest in the Ghost Recon series can register for a chance at the beta via ghostrecon.com/beta. If you’d prefer not to gamble at the chance of getting access, pre-ordering any edition of the game will automatically grant access to the beta.
Ubisoft also announced Ghost Recon Delta Company, a community program dedicated to supporting fans of the game, whether they’re streamers, cosplayers, run fansites, spend hours on the forums, or organize PVP tournaments. The program promises to help support community members in the largest program of its sort Ubisoft has ever launched, available globally and in over 10 languages. If you’re interested in hearing more, check out ghostrecon.com/DeltaCompany.