Cyberpunk 2077 has been delayed a couple times, but that’s done nothing to kill off interest in the CD Projekt Red roleplaying game currently slated for release December 10th. If you’re the one gamer who isn’t pumped to jump into the dark world of Night City, check out this gameplay trailer that highlights five minutes of insane graphics, action, customization, and much, much more.
Cyberpunk 2077 will hit shelves on December 10th, 2020, for PC, Xbox One, PlayStation 4, and Stadia. If you’ve managed to score an Xbox Series S|X or PS5 the game will be playable via backwards compatibility and at some point in the new year a free upgrade a next-gen version will become available.
Kingdoms of Amalur: Reckoning was an underrated game on Xbox 360/PS3 that was overshadowed by the very public implosion of the management behind the game. It had a lot of the feel of an MMORPG, undoubtedly due to it being intended as a lead-in for an MMO down the road, and I gravitated – as I usually do in MMO games – to the rogue style gameplay.
So I was happy to see this trailer highlighting Finesse – the stealth-based skill tree, released to hype the game’s rebirth with Re-Reckoning, slated to hit PC, PS4, and Xbox One on September 8th. This is more or less how I played the original, and I’m guessing it’ll be my first playthrough of the remaster as well.
Mortal Shell, an action-RPG created by small developer Cold Symmetry, had an outstanding reception to its beta, with over 350,000 players taking part. How do you follow up on that?
How about dropping word on the game’s release date just two weeks before it hits shelves?
Mortal Shell will arrive on PC, PS4, and Xbox One on August 18th, just under two weeks from today. To commemorate the announcement there’s also a new trailer that introduces…a medieval bazooka?
I mean…sure. Weird flex, but ok.
Here’s the press release:
Flesh Becomes Armor on August 18 When Mortal Shell Releases Worldwide
“There won’t be any merriment around a bonfire here.”
London, UK – Wed. August 5, 2020 — Following the outstanding response to the Mortal Shell Beta, which was downloaded by more than 350,000 players in one week and surpassed more than 6 million views across Twitch and YouTube, developer Cold Symmetry and publisher Playstack are thrilled to announce that the dark action-RPG will be available in digital stores worldwide on August 18, 2020 for PlayStation 4, Xbox One, and Windows PC.
The game’s release date was revealed in an enthralling new trailer, which for the first time showcased Mortal Shell’s ranged weapon, the Ballistazooka. Capable of launching heavy iron bolts at devastating speed, the Ballistazooka is powerful enough to impale enemies and pin them onto nearby structures. The trailer also provides a new glimpse at more of the game’s fearsome adversaries, its stunning landscapes, and the mysterious fourth Shell, Solomon.
Mortal Shell,created by a small and passionate team of development veterans, will launch at $29.99 (€29.99 / £24.99) on the Epic Games Store, the PlayStation Store, and Xbox Games Store. The PC version comes to the Epic Games Store as a timed-exclusive. A Steam version will release later in 2021.
“Launching Mortal Shell worldwide is a dream come true,” said Cold Symmetry’s four co-founders – Andrew McLennan-Murray, Anton Gonzalez, Dmitry Parkin, and Vitaly Bulgarov – in a joint statement. “Our commitment to our fans is to create a soulslike game that is authentic, uncompromising and unrelenting. We were humbled by the popularity of the beta and we closely studied the feedback we received to create something that we are incredibly proud of.”
Playstack chief executive Harvey Elliott added: “Mortal Shell is already achieving the kind of pre-release metrics that would turn heads at any publisher, be it indie or triple-A. I am delighted that Playstack has delivered a publishing and marketing campaign that ensures the game gains the exposure and response it truly deserves. More than anything I can’t wait for fans around the world to finally play it from August 18th.”
About Cold Symmetry Cold Symmetry, founded in 2017 by a core team of four, is best known for its debut title Mortal Shell. The studio is composed of AAA veterans with a strong passion for making games of their own. Their distributed development model allows them to work with the brightest and most talented people in the industry around the world. www.coldsymmetry.com/.
About Playstack Playstack was founded on the belief that even the greatest developers need support to be at their best. Its ethos is to discover and nurture the next generation of talent in the games industry. Playstack provides development partners the security and resources that allow them to play to their strengths as creative leaders, entrusting our experienced team to mastermind the marketing and publishing campaign. We support great ideas wherever they come from and we’re completely platform agnostic, from PC to console, mobile and more. www.Playstack.com.
With all due respect to Elite: Dangerous, which skews just a little more towards realism than I want in my day to day gaming life, my favourite space game on the Xbox One is EVERSPACE – but it’s about to be dethroned by EVERSPACE 2.
Check out the Alpha Gameplay trailer and the Alpha Planetary Combat trailers, then tell me this game doesn’t look amazing:
Closed Beta for the game is slated for Fall of 2020, with Early Access on Steam targeting December 2020. The full game will hit PC, PS4, and Xbox One in Q1 of 2022, though you’d imagine that’ll change to the next-gen consoles.
Here’s the press release:
Franchise Premiere: EVERSPACE™ 2 Pilots Visit Planetary Locations in Closed Alpha
For the first time in EVERSPACE™ history, players will travel from deep space to deep underground and everything in between in the new EVERSPACE™ 2 Closed Alpha. Containing new ships, equipment, characters, missions, and planetary locations, the Closed Alpha shows off more than 10 hours of never seen before content.
Hamburg, Germany – June 15, 2020 – ROCKFISH Games is releasing the Closed Alpha of EVERSPACE™ 2 on Steam, giving more than 1,200 Kickstarter supporters an early hands-on experience with content planned for the game’s Steam Early Access release in December. At this time, Closed Alpha keys are only available as prizes on the ROCKFISH Games Friday streams or media partner events such as CohhCarnage’s charity stream on https://www.twitch.tv/GCXEvent, starting today at CEST 2:00 pm / 8:00 am EDT / 5:00 am PDT.
“Creating large open-world games with skill-based second-to-second gameplay and complex player progression can be a beast as there are so many different ways to play through the story campaign while also free-roaming and doing side missions or mini-jobs in any given order with a myriad of possible loadouts at the players’ disposal,” said Michael Schade, CEO at ROCKFISH Games; “Following the great results of working exclusively with our most committed fans on the predecessor’s pre-release, we very much look forward to daring pilots taking the closed Alpha of EVERSPACE 2 for a spin and sharing their experience to help us nail the core game before we go into Beta and Steam Early Access, later this year.”
The Closed Alpha gives players access to approximately 10 hours of gameplay including a story beat and free exploration, culminating in the first star system’s boss fight. In addition to new Ship Devices and Ultimate Abilities, players will be able to explore the all-new pilot and companion perk system.
Through main storyline content, scripted side missions, and various jobs, players will be able to reach the Closed Alpha cap of level 10. New ships, NPCs, and equipment have been added for players to discover as they explore even more regions in space, planetary locations, and cave systems in the game’s first solar system.
The Closed Alpha is English-only, with plans to localize in French, Italian, German, Spanish, Brazilian Portuguese, Polish, Russian, Simplified Chinese, Japanese, and Korean at full release. Quality narrative cutscenes and text-to-speech mission dialogues will serve as placeholders until Steam Early Access.
EVERSPACE™ 2 is planned to reach Closed Beta in Fall 2020. Early Access of EVERSPACE™ 2 on Steam is currently scheduled for December 2020, with the full version for PC, PlayStation® 4 and Xbox One scheduled for release in Q1 2022. A demo version of EVERSPACE™ 2 featuring early content from the game is available as a free download on Steam as part of the Steam Game Festival, Summer Edition.
About ROCKFISH Games GmbH Based in Hamburg, Germany, ROCKFISH Games is an independent game studio specializing in high-quality Unreal Engine 4 action video games for PC and consoles. Industry veterans Michael Schade and Christian Lohr founded ROCKFISH Games to create new adventures for space shooter fans through their acclaimed EVERSPACE™ IP. After spending over 25 years as joint entrepreneurs in the 3D graphics space, Schade and Lohr have built the ROCKFISH Games team alongside experienced developers from across the industry.
Using Kickstarter as a platform to build a new community in 2015, ROCKFISH Games reached a runaway success with EVERSPACE™, which has sold over 1.5 million copies on PC, Xbox, and PlayStation since release. Building on these successes, ROCKFISH Games is dedicated to crafting fast-paced, open-world experiences driven by quality storytelling to delight space action fans in their upcoming title, EVERSPACE™ 2.
Here’s some Monday morning excitement for the Star Wars fans out there, EA is dropping a Star Wars title this fall that looks a whole lot like the classic TIE Fighter games…
The game, Star Wars Squadrons, features a full single player campaign but I’d bet the meat and potatoes of this is going to be the 5 vs 5 multiplayer….in spaaaaaaaaaace.
That probably makes more sense if you watched a lot of The Muppet Show growing up.
The game also supports VR for PS4 and PC, and I’m curious how that’s going to feel. In the past VR titles with a lot of quick movement have had issues with motion sickness, so it’ll be interesting to see if they’ve hammered out that problem.
Here’s the press release – see you in the asteroid fields this October:
EA, MOTIVE AND LUCASFILM ANNOUNCE STAR WARS™: SQUADRONS, AVAILABLE OCTOBER 2
Become an Elite Pilot in the Star Wars™ Galaxy and Master the Art of Starfighter Combat from the Cockpit
Redwood City, Calif. – June 15, 2020 – Calling all pilots! Electronic Arts Inc. (NASDAQ:EA), Motive Studios and Lucasfilm today announced Star Wars™: Squadrons, an immersive, first-person space dogfighting experience set in the beloved Star Wars™ galaxy. Star Wars: Squadrons will feature thrilling 5v5 multiplayer dogfights, monumental fleet battles, and an original story set during the final days of the Galactic Empire and the rise of the New Republic after the events of Star Wars: Return of the Jedi™. The game will launch October 2, 2020 on PlayStation®4, Xbox® One, PC via Origin™, Steam and the Epic Games Store, and will be playable via Virtual Reality (VR) on PlayStation® 4 and PC with cross-play support. Tune into EA Play Live on June 18 at 4:00pm PT for the gameplay reveal of Star Wars: Squadrons.
“We created this game for every Star Wars fan who has ever dreamt about soaring across the galaxy in their favorite starfighter,” said Ian Frazier, Creative Director, Motive Studios. “Through the collaboration of the teams at Motive and Lucasfilm, we’ve been able to create a high-fidelity starfighter experience with an authentic storyline that invites Star Wars fans to explore never-before-seen corners of the galaxy in their own ship. We’re excited to show all this in action this week at EA Play Live.”
In Star Wars: Squadrons, players will enlist as starfighter pilots, stepping into the cockpits of iconic starfighters from both the New Republic and Imperial fleets. They’ll plan skirmishes with their squadron in the briefing room before taking off for space battles across the galaxy. Players will engage in strategic 5v5 multiplayer space battles with the goal of demolishing the opposing flagship in Fleet Battles and will feel the rush of first-person multiplayer combat as they work with their squadron to defeat as many opponents as possible in Dogfights. Pilots will triumph as a team, adjusting the composition of their squadrons to suit their playstyles as they progress, crushing their opponents and completing objectives across known and never-before-seen locations, including the gas giant of Yavin Prime and the shattered moon of Galitan.
Star Wars: Squadrons will offer rich cosmetic and gameplay customization options with rewards and bonuses that are earned solely through gameplay. As players move up the ranks, they’ll earn components such as weapons, hulls, engines and shields to customize the performance of their starfighters; and gain cosmetic items to customize their cockpit, ship exteriors, and appearance of their pilot. In addition, players will be able to squad up with their friends and play against others, regardless of platform, as cross-play will be supported on Xbox One, PlayStation 4, PC, and VR.
Star Wars: Squadrons will also feature a single-player story that brings to life events following the Battle of Endor when the Rebel Alliance has successfully destroyed the Death Star II. Through the story, players will learn what it means to be a pilot as they battle from the alternating perspectives of two customizable pilots, one serving in the New Republic’s heroic Vanguard Squadron, while the other fights for the Galactic Empire’s fearsome Titan Squadron. The authentic story features a diverse cast of original characters, as well as some cameos from familiar faces in the Star Wars galaxy.
Star Wars: Squadrons is available now for pre-order* and lands on retail and digital storefronts on October 2 for $39.99. EA Access** and Origin™ Access Basic** subscribers can enjoy up to 10 hours of play time at launch, along with 10% off the purchase of the full game. Origin Access Premier** subscribers will get full access to Star Wars: Squadrons on PC along with all the benefits of Basic as long as they subscribe. For more details, visit https://www.ea.com/games/starwars/squadrons.
Despite the ongoing impact of the COVID-19 pandemic, Larian Studios still expects Baldur’s Gate 3 to hit Early Access in August of this year. Shifting to a work-from-home setup isn’t ideal, but the studio says they’ve pulled it off successfully and are hopeful of hitting their targeted release.
Baldur’s Gate 3 is the sequel to legendary PC RPGs Baldur’s Gate and Baldur’s Gate II – which released in 1998 and 2000, respectively – with an all-new development team. Expectations are high, but with Larian Studios being the brains behind the Divinity: Original Sin franchise it seems like the game is in capable hands.
Check out the trailer and get ready to go hands on in just a few short months…maybe.
Here’s the press release:
New Baldur’s Gate 3 Trailer Reveals Early Access Release Window Plus New Features and Changes
See more of Baldur’s Gate 3 as Larian helps kick off D&D Live 2020 on June 18
DUBLIN — June 13, 2020 — Larian Studios has announced that Baldur’s Gate 3 is expected to launch into early access this August… maybe. While Baldur’s Gate 3 continues to take shape, today’s new trailer demonstrates the mood and tone of the game, which has pushed Larian’s lauded RPG talent into an entirely new level of depth and ambition.
Announced in June 2019 during the final E3 conference, Baldur’s Gate 3 is a sequel to CRPG legends Baldur’s Gate and Baldur’s Gate II, bringing the series into the modern era with AAA production values, including fully cinematic dialogue, cooperative multiplayer, and authentic gameplay based on 5th edition Dungeons & Dragons.
Larian also released a new community update video today hinting at changes that have come to the game since its first showing at PAX East 2020 earlier this year. Fans can find out even more about the game during D&D Live 2020: Roll w/ Advantage, hosted on June 18 at www.DungeonsandDragons.com.
Com Update 3:
COVID-19 has impacted the Larian team as it has many people around the world, but the shift to work-from-home has gratefully been a successful one, allowing Larian to continue building toward an early access period of (maybe!) August. Larian will have more information about the specific content of early access in the future, but the team is committed to working directly with community feedback to evolve the game during its early access campaign.
About Larian Studios Larian Studios is an independent RPG developer founded in 1996 in Ghent, Belgium. Over 200 people work between the five worldwide studios in Ghent, St. Petersburg, Quebec, Dublin and Malaysia. Larian is best known for the Divinity universe, which they introduced to the world with Divine Divinity in 2002. In 2014, Larian launched Divinity: Original Sin, a classic CRPG that won over 150 awards and nominations. The company released its critically acclaimed sequel Divinity: Original Sin 2 on Sept. 14, 2017, followed by the Definitive Edition in August 2018 for PlayStation®4 and Xbox One to a 93 Metacritic rating. The Nintendo Switch version released in September 2019 featuring cross-save progression between Nintendo Switch and Steam. Divinity: Original Sin 2 won a BAFTA for Best Multiplayer Game. The studio is now the developer and publisher of Baldur’s Gate 3.
Trailers are tricky things to get right, but the reveal trailer for Othercide, a gothic tactical RPG due out this summer, absolutely nails it.
That is slick and creepy, with the game’s use of limited colour really helping drive the presentation. I’m interested in seeing what the combat is like, with dynamic turn system that plays host to attacks, counters, and interrupts.
Need higher stakes? There’s permadeath…
Here’s the press release:
Focus Home Interactive & Lightbulb Crew’s Othercide Coming This Summer
Fight, fall and rise again in this horror-inspired tactical RPG for PlayStation®4, Xbox One and PC
PARIS – Feb. 21, 2020 – Focus Home Interactive and Lightbulb Crew have revealed that the gothic tactical RPG Othercide will come to PlayStation®4, Xbox One and PC this summer. Othercide marries the dark art design and world-building of the horror genre with the deep systems and challenges of a strategy game for a truly gripping experience.
Combat in Othercide is a spectacular dance of actions and counters built around a dynamic turn system. Command an army of Daughters, haunting echoes of the greatest warrior to ever live, in deadly battles against horrific dread creatures and bosses birthed from the worst of humanity’s crimes. Interrupt enemy attacks while planning and setting up your own chain of actions later in the timeline to perform devastating assaults on your foes. Othercide’s visually stunning universe is ruthless: you’ll face deadly missions, roguelite features like limited resources and permadeath, and the difficult decision to sacrifice one Daughter to make another stronger. Your prowess in combat will decide the fate of your Daughters, shaping their stats, abilities and personalities for better or worse, evolving over time into a reflection of your actions. Othercide will be showcased at PAX East at the Focus Home Interactive booth (#29017) from February 27 to March 1. For more information on the game, check out https://www.othercidegame.com.
Greedfall is a stellar RPG that I personally loved, and according to the new accolades trailer that Focus Home Interactive just released, it seems like many other critics agreed.
The trailer’s release coincides with a 20% off sale for the game as part of Steam’s Autumn Sale, which is probably just a happy coincidence…
Here’s the press release:
Video: New ‘GreedFall’ Accolades Trailer (PC, PS4, X1)
GreedFall blends the best of classic and modern RPG elements into an epic adventure. On the mysterious island of Teer Fradee, you’ll find a beacon of hope for your troubled homeland, as well as plenty of intrigue and danger. Uneasy relationships simmer between the island’s many factions, both settler and native, and their fates depend on your decisions as a hero, explorer and diplomat. Shape your own story: create and customize your character, choose which upgrades to take, and manage your party of compelling companions.
PC players can grab GreedFall for 20% off — alongside a ton of other discounted titles from the Focus Home catalogue — during Steam’s Autumn Sale, going on now. GreedFall is also available on PlayStation®4 and Xbox One. For more information, visit http://greedfall.com.
The Red Dead Redemption 2 PC trailer is out and it’s stellar. You’re not going to get the full effect unless you play this on a 4K TV, but even on your phone or a 1080p monitor it’s still stunning. I wondered how well this would port across to PC, but it looks like the wait was well worth it for PC owners.
The game is available for pre-order via the Rockstar Games Launcher, and if you pre-order by October 22nd you’ll get a pair of classic Rockstar Games PC titles in addition to some other bonuses.
Red Dead Redemption 2 hits PC November 5th.