Tag Archives: WWE 2K Battlegrounds

WWE 2K Battlegrounds Releases September 18

2K gave the WWE 2K games a temporary hiatus this year, a much-needed move for a series that has spent the last few years struggling to hit the kind of quality fans expect, but won’t be leaving the calendar year empty of a wrestling release thanks to WWE 2K Battlegrounds, which hits September 18th on Nintendo Switch, PC, PS4, Stadia, and Xbox One.

Battlegrounds, which features stylized graphics for the larger-than-life roster, looks to be a far more arcade-style experience than the sim-style 2K game. In a way it reminds me of Legends of WrestleMania, and I had a blast with that game so I’m all in on this one.

The roster really helps with that, as a lapsed wrestling fan who hasn’t faithfully watched in years, featuring a number of the old school wrasslers I’m familiar with. Mankind? Undertaker? HBK? Sgt. Slaughter? I’m loving the matchups here!

I’m really curious to see how this will play, so expect to hear more as we get closer to that September release.

Here’s the press release:


BRAWL WITHOUT LIMITS IN WWE® 2K BATTLEGROUNDS

Arcade-style, competitive action and social play bring friends and families together to battle it out in the ring

New York, NY – July 8, 2020 – 2K today announced that WWE® 2K Battlegrounds, the arcade-style brawler that will bring over-the-top WWE action to a new level of intensity, will release worldwide on September 18, 2020 for the PlayStation®4 system, the Xbox One family of devices, including the Xbox One X and Windows PC via Steam, Nintendo Switch system and Stadia. Featuring a roster of more than 70 WWE Superstars and Legends at launch, with additional Superstars to be released thereafter, WWE 2K Battlegrounds is now available for pre-order in digital formats and at participating retailers.  

Developed by Saber Interactive, WWE 2K Battlegrounds offers explosive excitement in an approachable experience for everyone from passionate WWE fans to casual players, with several ways to play:

  • Exhibition: Take part in Exhibition matches at home or on-the-go, anytime and anywhere, in local and online multiplayer action for up to four players;
  • Campaign: Join the adventures of seven new WWE hopefuls – created exclusively for WWE 2K Battlegrounds – in Campaign mode and compete for the chance to earn a WWE contract. Along the way, you’ll unlock new arenas, inspired by locations such as the Everglades, a military-style Bootcamp, Mexico, New York and Scotland, while receiving guidance from legendary personalities including “Stone Cold” Steve Austin® and Paul Heyman;
  • King of the Battleground: Take on all comers in the King of the Battleground, an online, last-man-standing mode where four players start in the ring while four more wait outside to enter, challenging you to run the gauntlet and defeat them all;
  • Online: Test your toughness in online tournaments and Exhibition matches.

Eight unique Battlegrounds environments play a major role in the action, many of them featuring interactive elements adding to the mayhem alongside a variety of outrageous melee weapons players can use to pummel opponents. Soar from military helicopters, smash opponents with cars in an auto shop and toss them into the jaws of a hungry alligator in the swamp. Bombastic play-by-play is provided by WWE commentators Mauro Ranallo and Jerry “The King” Lawler® to complete the mood.

Players can also customize their own arenas to give each brawl a personal touch and use the Superstar Creator to build their own, unique WWE Superstar with different body types and sizes, facial features, clothing, hair and fighting styles.

“We know WWE fans and gamers enjoy a wide variety of experiences, and with WWE 2K Battlegrounds, we’re presenting a whole new dimension through arcade-style gameplay that’s completely different than our WWE 2K simulation franchise,” said Chris Snyder, Vice President of Marketing for 2K. “We look forward to seeing everyone tear it up with friends and family in the Battlegrounds.”

WWE 2K Battlegrounds is designed to be easy to pick up and play, but challenging to master, with more advanced techniques to be learned and skills to be unlocked so players of all skill levels can enjoy the action. A roster of today’s biggest WWE Superstars, including Roman Reigns®, Drew McIntyre®, Charlotte Flair®, Becky Lynch®, Asuka®, Daniel Bryan®, Kofi Kingston®, Randy Orton® – combined with Legends – including Andre the Giant, Undertaker®, Mankind®, Shawn Michaels®, Yokozuna, Sgt. Slaughter and many more, offers fan favorites for all generations of the WWE Universe to enjoy, with more unlockable Superstars to come via free updates in the future. Each Superstar utilizes one of five class styles, and each class style has its own combat moves, strengths and weaknesses. Choose from the Powerhouse, Technician, High-Flyer, Brawler and All-Rounder to find the style that works best for you. Arcade-style powerups, such as Flaming Fist, Ice Breath and Earthquake, are accompanied by colorful visual effects, offering extra excitement and an additional dimension of strategy that can quickly change the direction of a match.

WWE 2K Battlegrounds is available now for pre-order in Standard Edition (MSRP $39.99) and Digital Deluxe Edition (MSRP $49.99). Players who pre-order the Standard Edition will receive WWE Hall of Famer Edge®* at launch. The Digital Deluxe edition includes Edge, as well as all versions of “Stone Cold” Steve Austin, The Rock and Ronda Rousey® unlocked at the beginning of play, plus 1100 bonus Golden Bucks, in-game currency that can be used to unlock Superstars, as well as cosmetic items**.

Developed by Saber Interactive, WWE 2K Battlegrounds is rated T for Teen by the ESRB and is currently scheduled for worldwide release on September 18, 2020 for the PlayStation®4 system, the Xbox One family of devices, including the Xbox One X and Windows PC via Steam, Nintendo Switch system and Stadia. For more information on WWE 2K Battlegrounds and 2K, visit WWE.2K.com/Battlegrounds, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtag #WWE2KBattlegrounds or subscribe on YouTube.

*Pre-order bonus offer ends September 18, 2020. Offer period may vary by platform and region. See platform store for details. Terms apply.

**WWE Superstars, in-game currency and cosmetic items can also be unlocked by achieving in-game objectives. No additional purchase necessary.

2K Announces New 2K WWE Game, Postpones WWE 2K For A Year

Nobody was happy with the reception of the latest WWE 2K game, especially the 2K devs,  and the response is the addition of a new game by Saber Interactive: WWE 2K Battlegrounds, an all-new WWE arcade gaming experience.
Judging by the trailer, this looks to be a high-action version of the WWE Legends of Wrestlemania, but here’s the press release:


Hello,
From everyone at 2K, we hope that you and your families are all well and safe. We also hope our games and the vibrant communities you have created around them are continuing to bring you joy and help you stay connected and engaged during these uncertain times. We are extremely fortunate to be in the entertainment industry and it’s a privilege and responsibility we don’t take lightly.
With that in mind, we’ve got news to share in the world of WWE 2K video games and want to give you a candid look at the road ahead.
Let’s begin with a surprise… We’ve got two words for you: NEW GAME! We’re thrilled to introduce you to WWE 2K Battlegrounds, a completely new WWE gaming experience that will feature arcade-style action and over-the-top Superstar designs, environments and moves. We’re focusing on social pick-up-and-play fun, but with plenty of depth for those who want to get way into it.
Check out the trailer:

Whether you’re a casual gamer just learning the ropes or a passionate fan ready for all the action, WWE 2K Battlegrounds provides another way to enjoy WWE video game action. The game is being developed by Saber Interactive, the studio behind NBA 2K Playgrounds, who have been hard at work on WWE 2K Battlegrounds and are excited to let you smell what they’re cookin’.
WWE 2K Battlegrounds is scheduled to launch this fall and we look forward to sharing more information about the game in the coming months.
Next, we want to address WWE 2K20. We’ve heard and appreciate your feedback, and continue to listen to you closely. Since launch, we’ve released five title updates, addressing hundreds of reported concerns, and have released four WWE 2K20 Originals DLC expansions to build on and improve the experience. We’ve also heard your requests to keep the WWE 2K19 servers running; they will remain active for the time being.
All of that being said, we hear you and we know you want more from the franchise, so here’s what we’re going to do: we are applying what we’ve learned to the next WWE 2K simulation game with a renewed focus on quality and fun. As part of that commitment, we are extending the production timeline and will not be releasing a WWE 2K simulation game in 2020 (T2 fiscal year 2021). We want to ensure the development team at Visual Concepts can create a great game that will entertain grizzled WWE 2K veterans, as well as newcomers who want to climb through the ropes and step into the ring for the very first time.
We’ve recruited Patrick Gilmore to serve as our new Executive Producer and lead these efforts at Visual Concepts. Patrick has over 25 years of experience in video games, reaching all the way back to Disney’s Aladdin on Sega Genesis, and including franchises like Killer InstinctMedal of Honor, and, most recently, Amazon’s New World. He will be overseeing WWE 2K development, and you’ll be hearing more from him and the team in the months to come.
We hope you find this news as exciting as we do. We are confident it will lead to better games in the future.
Finally, we want to take a moment to thank you for your continued enthusiasm for WWE SuperCard. Now in its sixth season, WWE SuperCard recently achieved a milestone of more than 20 million installs as it continues to entertain legions of players with its unique approach to collectible card battling action. We’re incredibly proud of the work Cat Daddy has done to build and maintain such a successful game that continues to entertain MILLIONS (and millions) of players. Expect to see more card tiers, game modes, in-game events and exciting announcements as WWE SuperCard content continues to roll out.
In closing, we want to thank you again, and hope you’ll join us in celebrating these announcements. 2K and WWE are reaffirming a long-term commitment to expand the WWE Games family in ways that directly benefit you, the fans. We are taking the time we need to deliver the quality you deserve, while at the same time offering new experiences and ways to have fun with the WWE Superstars you love… And that’s the bottom line, ‘cause 2K said so!
The WWE Games Team at 2K, Visual Concepts, Cat Daddy and Saber Interactive