The Church in the Darkness is an action-adventure game that releases tomorrow on PC, PS4, Switch, and Xbox One, pitting players against the members of a cult. As Vic, a former police officer, gamers will infiltrate the 70’s cult to see if their nephew needs to be rescued.
Designed by Richard Rouse III, the game’s exploration of cults and oper-narrative gameplay looked extremely promising even before they announced the star-studded line of guest writers.
Check back tomorrow morning for a review of the game, using code provided by the publisher.
|Announcing Our Guest Writers |
Last week we announced that we are shipping this Friday, August 2nd. That’s tomorrow!
But there’s one more piece of news I wanted to share ahead of our launch. Today I’m happy to announce the guest writers that I invited to flesh out the world of the Collective Justice Mission.
I was delighted to have Chris Avellone, Marc Laidlaw, Steve Meretzky, Brian Moriarty, and Brenda Romero all contribute to the game.
As long time readers of this mailing list know, building Freedom Town has taken a long time. Not only the world itself, but also the people in it. For each character I would ask, what sorts of person joins a cult?
Then I had an idea: wouldn’t it be interesting to get some other writers to flesh out the townspeople? The writers I invited were all people who inspired me when I was first getting into making games.
- Steve Meretzky is a legendary interactive fiction author, from Planetfall to The Hitchhiker’s Guide to the Galaxy to my favorite A Mind Forever Voyaging.
- Marc Laidlaw you know for writing the Half-Life franchise.
- Brenda Romero goes back to the Wizardry and Jagged Alliance franchises, but you may know for her more recent art piece games like Train.
- Brian Moriarty reinvented graphical adventures with Loom but also worked at Infocom, including the remarkable Trinity.
- Chris Avellone you know for writing RPGs from Fallout to KOTOR to my personal favorite, the dark epic Planescape: Torment.
Each of these writers wrote supporting characters who you learn about through letters, journal pages and other documents scattered around Freedom Town, some quick hits, some quite substantial. Read more about why these writers were important to me on today’s post on the Xbox Blog.
And not to fear, though we announced it on the Xbox blog, the guest writers’ work appears on all platforms. Each of these writers were gracious enough to contribute to the world of Freedom Town and I am eternally grateful to each of them.
And on Friday, you can see what character each writer thought would join a cult.
|Launch Discount + Pre-Orders|
To celebrate shipping, we will also be doing a discount – all platforms will be 20% off for the week of launch. For the US, that brings the game down from $19.99 to $15.99.
We are doing pre-orders on two of the platforms, which should get you that same discount:
Or now is a great time to Wishlist us on Steam (if you haven’t already)
Also you can learn more about our procedural narrative in this morning’s PlayStation blog post:
Or tomorrow you can grab it on the PlayStation store:
On Steam only, you can opt to pick up our True Believer special edition. This gets you the 28 song soundtrack, including 10 songs from our cult leader actor/musicians Ellen McLain and John Patrick Lowrie, and a healthy collection of behind the scenes videos we’ve assembled that we think you’ll enjoy.
Picking up the game on launch day August 2nd is a big help to us, and immediately lets you dive into the twisted mysteries of the Collective Justice Mission.
Our day is almost here.