'Unto the End' Trailer Showcases Slick Combat
Unto the End has slick looking combat and a great art style, and really that’s enough to have me sold on checking out this ‘combat-adventure’ title day one via Xbox Game Pass. I’m interested in seeing more on the story side of this handcrafted experience as it gets closer to its 2020 release.
Check out the trailer, and here’s some screens:
Here’s the press release:
Unto The End new trailer and screenshots released ahead of EGX appearance
Updated look at the handcrafted combat-adventure, which will be publicly playable for the first time at this week’s EGX
15 October, 2019 – Ahead of its showfloor debut at this week’s EGX event at London’s Excel, publisher Big Sugar and developer 2 Ton Studios are delighted to share a brand new trailer for Unto The End, the upcoming combat-adventure coming to PC and consoles in 2020, including as a day one Game Pass title on Xbox One.
Anyone heading to EGX later this week or at the weekend will be able to try Unto The End for themselves. The game’s appearance at the show will be the first time it’s been publicly playable anywhere, and 2 Ton Studio’s husband and wife team, Stephen Danton and Sara Kitamura, will be on the stand (Booth RZ9) and happy to talk about the development of Unto.
“Our goal for Unto The End was to build something from the ground up that makes the most of our 2D side-on view, breaks from convention and challenges genre expectations,” explains game designer and animator, Danton. “We’re very proud of what we’ve achieved and super excited to have players give the first ever public demo a go at EGX.”
Unto The End is a challenging, handcrafted combat-adventure. Alone and outmatched, a humble father must endure a desperate journey to get back to his family. Armed with a sword, a dagger, and his wits, he must outfight and outsmart the creatures he encounters as he treks through unfamiliar lands, where every step brings him closer to home but is fraught with untold dangers.
- Read-React Combat: One of a kind combat system focused on skill and mastery, designed and built from the ground up specifically for 2D. Fight intelligently and strike tactically with your sword and range weapons in fierce one-on-one and group battles
- Handcrafted Nuanced Encounters: The adventure unfolds through carefully crafted encounters, each featuring intelligent, worthy opponents, all with their own motivations and place in the world
- Player-Skill Focused: A challenging single-player experience with minimal handholding. All the father’s abilities are available from the outset and mastery of those skills, as well as keen observation of your surroundings, are key to survival and success
- Unforgiving Terrain: From cavernous underground ruins to harsh mountain peaks, overcome environmental challenges and deadly traps as you travel through a world of meticulously crafted landscapes